
AE Phase I
Developed from 1951. The advantage of four-track vehicles was the capability to continue moving when two tracks were damaged, as well as to mount a large-diameter turret race ring. After studying the project, Associated Engineers Inc. was requested to develop a second variant with another track drive system, one drive on each side. It existed only in blueprints.



Armor thicknessMeasured
Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.
Hull
All 14 plates
Turret
All 13 plates
Specifications
- DPM
- 2,182
- Damage
- 400
- Penetration
- 258 mm
- … at 500m
- 238 mm
- Reload time
- 11.00 s
- Rate of fire
- 5.45/min
- Aim time
- 2.50 s
- Dispersion
- 0.380 m
- … moving
- 0.140
- … tank traverse
- 0.140
- … turret traverse
- 0.080
- … after firing
- 4.0
- Damage vs. modules
- 165
- Caliber
- 120.0 mm
- Shell velocity
- 1,067 m/s
- Max range
- 720 m
- Ammo capacity
- 40
- Potential damage
- 16,000
- Shell cost
- 1,060 cr
- Top speed
- 35 km/h
- Reverse speed
- 12 km/h
- Power/weight
- 16.07 hp/t
- Tank traverse
- 30.0 °/s
- Turret traverse
- 32.0 °/s
- Effective top speed
- … hard
- 35.0 km/h
- … medium
- 35.0 km/h
- … soft
- 26.8 km/h
- Effective traverse
- … hard
- 30.0 °/s
- … medium
- 27.7 °/s
- … soft
- 15.0 °/s
- Gun elevation
- 15 °
- Gun depression
- 10 °
- Gun traverse range
- 360°
- Terrain resistance
- … hard
- 1.20
- … medium
- 1.30
- … soft
- 2.40
- Hull armor
- 121 / 89 / 38
- Turret armor
- 292 / 102 / 51
- Health
- 1,800
- Engine health
- 285
- … repaired
- 142
- Track health
- 240
- … repaired
- 180
- … repair time
- 6.86 s
- Ammo rack health
- 260
- … repaired
- 180
- Fuel tank health
- 200
- … repaired
- 70
- Total weight
- 56,000 kg
- Stationary camo
- 4.60 / 0.64%
- Moving camo
- 2.30 / 0.32%
- View range
- 390 m
- Fire chance
- 20%
360° traverse
CommanderRadio Operator
Gunner
Driver
Loader
Server performance
Aggregate stats from NA players over the last 30d
Aggregated from 3,530 tracked NA players · 16,262 battles. Coverage grows as more players are tracked.
Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.
Performance over time
Daily NA 30-day aggregates — how this tank trends as patches and meta shift
Population spread
How NA players actually perform in this tank (30-day window)
Top players
Highest performers in the AE Phase I on NA
Video reviews
Curated reviews, replays, and guides from veteran players
10:53reviewWorld Of Tanks AE Phase I 9,5 K Curry Phase 1 WOT
21:34reviewAE Phase I – 340 mm HEAT That ERASES Tanks!
by skill4ltu
35:47guideTwo tips to WIN MORE in World of Tanks | AE Phase I
27:32reviewAE Phase I: This Beast is a Must Have For 9 BP Tokens! | World of Tanks
by skill4ltu
25:06reviewIs The AE PHASE I Still Worth It Nowadays?! | World of Tanks
by skill4ltu
14:54replayAE Phase I goes 1 vs 7 in World of Tanks!
by QuickyBaby
18:14reviewIs the AE Phase I Worth It in World of Tanks?
by QuickyBaby
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Closest matches by stat profile — pick the ones that fit your playstyle.
Balance changelog
What changed for this tank between game versions
No tracked balance changes
When this tank gets buffed or nerfed in a patch, the change shows up here.





