
Cruiser Mk. III
The vehicle was developed on the basis of the M1931 Christie tanks, purchased by the British Army in 1936. The vehicle was intended to be a fast, lightly-armored breakthrough tank. The modified design was deemed successful and became the basis for other cruiser tanks. A total of 65 vehicles were built. They saw combat in France and North Africa in 1940–1941.
Armor thicknessMeasured
Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.
Hull
All 8 plates
Turret 2 of 2
All 7 plates
Specifications
- DPM
- 1,149
- Damage
- 45
- Penetration
- 49 mm
- … at 500m
- 38 mm
- Reload time
- 7.90 s
- Clip size
- 4
- … clip damage
- 180 / 1.5s
- … intra-clip
- 0.50 s
- Rate of fire
- 25.53/min
- Aim time
- 2.10 s
- Dispersion
- 0.420 m
- … moving
- 0.230
- … tank traverse
- 0.230
- … turret traverse
- 0.120
- … after firing
- 3.0
- Damage vs. modules
- 54
- Caliber
- 40.0 mm
- Shell velocity
- 732 m/s
- Max range
- 400 m
- Ammo capacity
- 320
- Potential damage
- 14,400
- Shell cost
- 30 cr
- Top speed
- 48 km/h
- Reverse speed
- 20 km/h
- Power/weight
- 29.25 hp/t
- Tank traverse
- 44.0 °/s
- Turret traverse
- 46.0 °/s
- Effective top speed
- … hard
- 48.0 km/h
- … medium
- 48.0 km/h
- … soft
- 48.0 km/h
- Effective traverse
- … hard
- 44.0 °/s
- … medium
- 36.7 °/s
- … soft
- 24.4 °/s
- Gun elevation
- 20 °
- Gun depression
- 15 °
- Gun traverse range
- 360°
- Terrain resistance
- … hard
- 1.00
- … medium
- 1.20
- … soft
- 1.80
- Hull armor
- 14 / 14 / 14
- Turret armor
- 14 / 12 / 14
- Health
- 390
- Engine health
- 104
- … repaired
- 52
- Track health
- 70
- … repaired
- 55
- … repair time
- 6.86 s
- Ammo rack health
- 85
- … repaired
- 55
- Fuel tank health
- 100
- … repaired
- 40
- Total weight
- 14,530 kg
- Stationary camo
- 11.35 / 3.87%
- Moving camo
- 8.50 / 2.90%
- View range
- 330 m
- Fire chance
- 20%
- Tank cost
- 38,000 cr
360° traverse
CommanderRadio Operator
Gunner
Driver
Loader
Module research









Server performance
Aggregate stats from NA players over the last 30d
Aggregated from 252 tracked NA players · 1,166 battles. Coverage grows as more players are tracked.
Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.
Performance over time
Daily NA 30-day aggregates — how this tank trends as patches and meta shift
Population spread
How NA players actually perform in this tank (30-day window)
Top players
Highest performers in the Cruiser Mk. III on NA
Video reviews
Curated reviews, replays, and guides from veteran players
0:16reviewCruiser Mk III (World of Tanks)
8:56review[KG] casual_scrub playing INTERNET TANKZ Ep. 348 [Cruiser Mk. III]
7:35review[KG] casual_scrub playing INTERNET TANKZ Ep. 324 [Cruiser Mk. III]
9:00reviewWorld Of Tanks || Cruiser Mk III On Campania 9 Kills & Huge Damage
2:08reviewWorld of Tanks - Cruiser Mk. III |HD-720p|
6:03review[KG] casual_scrub playing INTERNET TANKZ Ep. 91 [Cruiser Mk. III]
7:05reviewWorld of Tanks - Cruiser Mk III
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Closest matches by stat profile — pick the ones that fit your playstyle.
Balance changelog
What changed for this tank between game versions
- 2.0Sep 1, 2025
- Dispersion during movement——
- Dispersion on hull traverse——
- Traverse speed3240
- Mobility on hard terrain——
- Mobility on medium terrain——
- Mobility on soft terrain——
- Dispersion during movement——
- Dispersion on hull traverse——
- Traverse speed3544
- EngineNuffield Liberty Mk. IINuffield Liberty Mk. II (III)
- Power340370
- EngineNuffield Liberty Mk. IIINuffield Liberty Mk. III (III)
- Power395425
- Traverse speed4246
- GunCruiser Mk. III / 15 mm Machine Gun BESAremoved
- GunCruiser Mk. III / QF 2-pdr Mk. IXCruiser Mk. III / QF 2-pdr Mk. IX (III)
- Reload time2.72.3
- Aiming time2.32.1
- Dispersion on turret traverse——
- Dispersion after firing——
- Reload time117.9
- Dispersion at 100 m0.450.42
- Aiming time2.42.2
- Dispersion on turret traverse——
- Dispersion after firing——
- GunCruiser Mk. III* / 15 mm Machine Gun BESAremoved
- GunCruiser Mk. III* / QF 2-pdr Mk. IXCruiser Mk. III* / QF 2-pdr Mk. IX (III)
- Reload time2.72.3
- Dispersion after firing——
- Reload time97.9
- Dispersion at 100 m0.450.42
- Aiming time2.32.1
- Dispersion on turret traverse——





