
Type 4 Chi-To
Type 4 Chi-To medium tank was the first Japanese tank to be developed with an emphasis on anti-tank combat capabilities. Although the vehicle entered development in 1941, prior to the Type 3 Chi-Nu medium tank, material shortages and war situation resulted in only 2 prototypes being completed before the end of the war.



Armor thicknessMeasured
Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.
Hull
All 10 plates
Turret 2 of 2
All 10 plates
Specifications
- DPM
- 2,053
- Damage
- 130
- Penetration
- 155 mm
- … at 500m
- 140 mm
- Reload time
- 3.80 s
- Rate of fire
- 15.79/min
- Aim time
- 2.10 s
- Dispersion
- 0.360 m
- … moving
- 0.200
- … tank traverse
- 0.200
- … turret traverse
- 0.100
- … after firing
- 3.5
- Damage vs. modules
- 100
- Caliber
- 75.0 mm
- Shell velocity
- 821 m/s
- Max range
- 720 m
- Ammo capacity
- 65
- Potential damage
- 8,450
- Shell cost
- 140 cr
- Top speed
- 45 km/h
- Reverse speed
- 18 km/h
- Power/weight
- 14.68 hp/t
- Tank traverse
- 43.0 °/s
- Turret traverse
- 36.0 °/s
- Effective top speed
- … hard
- 45.0 km/h
- … medium
- 45.0 km/h
- … soft
- 29.4 km/h
- Effective traverse
- … hard
- 43.0 °/s
- … medium
- 38.7 °/s
- … soft
- 19.4 °/s
- Gun elevation
- 20 °
- Gun depression
- 10 °
- Gun traverse range
- 360°
- Terrain resistance
- … hard
- 0.90
- … medium
- 1.00
- … soft
- 2.00
- Hull armor
- 75 / 35 / 35
- Turret armor
- 75 / 35 / 50
- Health
- 950
- Engine health
- 145
- … repaired
- 72
- Track health
- 120
- … repaired
- 90
- … repair time
- 6.86 s
- Ammo rack health
- 160
- … repaired
- 110
- Fuel tank health
- 150
- … repaired
- 50
- Total weight
- 32,700 kg
- Stationary camo
- 10.85 / 3.53%
- Moving camo
- 8.15 / 2.66%
- View range
- 360 m
- Fire chance
- 15%
- Tank cost
- 940,000 cr
360° traverse
Commander
Gunner
Driver
Radio Operator
Loader
Module research









Server performance
Aggregate stats from NA players over the last 30d
Aggregated from 409 tracked NA players · 2,105 battles. Coverage grows as more players are tracked.
Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.
Performance over time
Daily NA 30-day aggregates — how this tank trends as patches and meta shift
Population spread
How NA players actually perform in this tank (30-day window)
Top players
Highest performers in the Type 4 Chi-To on NA
Video reviews
Curated reviews, replays, and guides from veteran players
9:53replayWorld of Tanks Type 4 Chi-To Replay - 9 Kills 3.9K DMG(Patch 1.6.1)
14:44reviewWorld of Tanks Type 4 Chi-To - 9 Kills 2,9K Damage
12:54reviewWoT - Type 4 Chi-To - Mountain Pass (2817 DMG, 5 kills)
9:29reviewWorld of Tanks Console Type 4 Chi-To || Serene Coast || U On Fiyaaa
2:23reviewWOT Type 4 Chi To Steppes
37:45reviewWorld of Tanks - Type 4 Chi-To Tier 6 Medium Tank - Captain Average
6:40reviewWorld of Tanks - Type 4 Chi-To - 1478 base xp at Mountain Pass
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Closest matches by stat profile — pick the ones that fit your playstyle.
Balance changelog
What changed for this tank between game versions
- 2.0Sep 1, 2025
- Traverse speed2739
- Mobility on hard terrain——
- Mobility on medium terrain——
- Mobility on soft terrain——
- Traverse speed3043
- EngineType 100 Kakyuu V-12Type 100 Kakyuu V-12 (CT)
- Power300430
- Power400480
- Vehicle durability870900
- Vehicle durability920950
- GunType 4 Chi-To Prototype / 7.5 cm Tank Gun Type 5Type 4 Chi-To Prototype / 7.5 cm Tank Gun Type 5 (CT)
- Reload time54.1
- Dispersion at 100 m0.370.36
- Aiming time2.32.1
- Dispersion on turret traverse——
- AP penetration124140
- AP* penetration155170
- Aiming time2.32.2
- Dispersion on turret traverse——
- GunType 4 Chi-To Production / 7.5 cm Tank Gun Type 5Type 4 Chi-To Production / 7.5 cm Tank Gun Type 5 (CT)
- Reload time4.74.1
- AP penetration124140
- AP* penetration155170





