
Tiger II
The most heavily armored tank carrying the most powerful anti-tank gun. The vehicle's drawbacks included an overloaded suspension and engine-transmission group, as well as excessive general mass. When engaging enemy vehicles at long range, the Tiger II had an upper hand over any other vehicle in terms of the gun and armor protection. However, due to the excessive mass of the vehicle, relatively low durability of the engine and transmission, and small total number of vehicles built, the Tiger II did not have any significant impact on the course of war.



Armor thicknessMesuré
Épaisseur nominale des plaques, directement issue du client de jeu. Cliquez sur une plaque pour la mettre en évidence sur le modèle 3D et y centrer la caméra.
Caisse
Les 7 plaques
Turret 2 of 2
Les 15 plaques
Caractéristiques
- DPM
- 2,077
- Damage
- 360
- Penetration
- 225 mm
- … at 500m
- 195 mm
- Reload time
- 10.40 s
- Rate of fire
- 5.77/min
- Aim time
- 2.30 s
- Dispersion
- 0.310 m
- … moving
- 0.180
- … tank traverse
- 0.180
- … turret traverse
- 0.100
- … after firing
- 3.0
- Damage vs. modules
- 150
- Caliber
- 105.0 mm
- Shell velocity
- 1,100 m/s
- Max range
- 720 m
- Ammo capacity
- 42
- Potential damage
- 15,120
- Shell cost
- 1,080 cr
- Top speed
- 38 km/h
- Reverse speed
- 12 km/h
- Power/weight
- 12.69 hp/t
- Tank traverse
- 32.0 °/s
- Turret traverse
- 27.0 °/s
- Effective top speed
- … hard
- 38.0 km/h
- … medium
- 38.0 km/h
- … soft
- 22.1 km/h
- Effective traverse
- … hard
- 32.0 °/s
- … medium
- 26.7 °/s
- … soft
- 13.9 °/s
- Gun elevation
- 15 °
- Gun depression
- 8 °
- Gun traverse range
- 360°
- Terrain resistance
- … hard
- 1.00
- … medium
- 1.20
- … soft
- 2.30
- Hull armor
- 160 / 80 / 80
- Turret armor
- 245 / 120 / 80
- Health
- 1,800
- Engine health
- 260
- … repaired
- 129
- Track health
- 240
- … repaired
- 180
- … repair time
- 6.86 s
- Ammo rack health
- 220
- … repaired
- 150
- Fuel tank health
- 200
- … repaired
- 70
- Total weight
- 70,940 kg
- Stationary camo
- 3.75 / 0.43%
- Moving camo
- 1.90 / 0.22%
- View range
- 390 m
- Fire chance
- 20%
- Tank cost
- 2,450,000 cr
360° traverse
Commander
Gunner
Driver
Radio Operator
Loader
Recherche de modules









Performances par serveur
Statistiques agrégées des joueurs NA sur les 30d derniers
Aggregated from 2,690 tracked NA players · 18,734 battles. Coverage grows as more players are tracked.
Atteignez ces valeurs cumulées de dégâts (infligés + assistance) sur une fenêtre glissante pour obtenir les marques d'excellence.
Performances dans le temps
Agrégats quotidiens sur 30 jours pour NA — l'évolution de ce char au fil des patchs et du méta
Répartition des joueurs
Les performances réelles des joueurs NA dans ce char (fenêtre de 30 jours)
Meilleurs joueurs
Les meilleurs joueurs au Tiger II sur NA
Vidéos d'analyse
Analyses, replays et guides sélectionnés, réalisés par des joueurs chevronnés
7:10replay🐯 Tiger II UNLEASHED 7,252 Damage on Erlenberg | 5 Kills • 1,440 Blocked | World of Tanks 2.3.1.0
by Wotlytics Media
1:48replay🐯 Tiger II UNLEASHED 7,252 Damage on Erlenberg | 5 Kills • 1,440 Blocked | World of Tanks 2.3.1.0
by Wotlytics Media
12:58replayWorld of Tanks Tiger II WoT Replay - 8 Kills 5.5K DMG(Patch 1.4.0)
12:39replayWorld of Tanks Tiger II WoT Replay - 10 Kills 6.1K DMG(Patch 1.5.0)
20:21reviewTiger II is a Pleasure to Play!
22:25reviewHow I Deal with Losing Streaks: Featuring the Tiger II in World of Tanks!
by skill4ltu
50:05reviewThe KING on Tier VIII | Tiger II Road to 3 MoE
8:48replayTiger II - Mines map - 11 kills - 6,9k damage Kolobanov World of Tanks replay 4K
22:08replayTiger II: Unleashing Devastation on the Battlefield in World of Tanks!
by skill4ltu
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Journal d'équilibrage
Ce qui a changé pour ce char d'une version du jeu à l'autre
- 2.0Sep 1, 2025
- Traverse speed2629
- Mobility on hard terrain——
- Mobility on medium terrain——
- Mobility on soft terrain——
- Traverse speed2832
- Power650820
- Power700900
- Vehicle durability15001720
- Vehicle durability16001800
- Reload time7.57
- Aiming time2.31.8
- Dispersion on turret traverse——
- AP penetration203218
- APCR* penetration237251
- Reload time10.910.4
- Dispersion at 100 m0.340.32
- Aiming time2.72.5
- Dispersion on turret traverse——
- Reload time7.37
- Aiming time2.11.8
- AP penetration203218
- APCR* penetration237251
- Aiming time2.52.3
- Dispersion on turret traverse——
- 1.27.1Jan 1, 2025
- Frontal armor100 mm200 mm





