
Object 416
The development of the Object 416 started at the Construction Bureau of Factory No. 75 in the fall of 1949. The blueprint was developed by March 1950. Due to technical problems with the turret, a working prototype was not ready until April 1952. Improvements were made, and another prototype was built in the summer of 1953, but the vehicle never entered mass production.



Armor thickness实测
直接取自游戏客户端的装甲板名义厚度。点击任意装甲板即可在 3D 模型上高亮显示,并将镜头对准它。
车体
全部 9 块装甲板
Turret 2 of 2
全部 8 块装甲板
详细参数
- DPM
- 2,400
- Damage
- 320
- Penetration
- 216 mm
- … at 500m
- 196 mm
- Reload time
- 8.00 s
- Rate of fire
- 7.50/min
- Aim time
- 2.00 s
- Dispersion
- 0.350 m
- … moving
- 0.120
- … tank traverse
- 0.120
- … turret traverse
- 0.120
- … after firing
- 3.5
- Damage vs. modules
- 135
- Caliber
- 100.0 mm
- Shell velocity
- 895 m/s
- Max range
- 720 m
- Ammo capacity
- 35
- Potential damage
- 11,200
- Shell cost
- 1,230 cr
- Top speed
- 55 km/h
- Reverse speed
- 20 km/h
- Power/weight
- 18.33 hp/t
- Tank traverse
- 52.0 °/s
- Turret traverse
- 40.0 °/s
- Effective top speed
- … hard
- 55.0 km/h
- … medium
- 55.0 km/h
- … soft
- 45.8 km/h
- Effective traverse
- … hard
- 52.0 °/s
- … medium
- 45.5 °/s
- … soft
- 22.7 °/s
- Gun elevation
- 15 °
- Gun depression
- 4 °
- Gun traverse range
- 360°
- Terrain resistance
- … hard
- 0.70
- … medium
- 0.80
- … soft
- 1.60
- Hull armor
- 75 / 45 / 45
- Turret armor
- 110 / 75 / 45
- Health
- 1,450
- Engine health
- 260
- … repaired
- 130
- Track health
- 200
- … repaired
- 150
- … repair time
- 5.71 s
- Ammo rack health
- 180
- … repaired
- 120
- Fuel tank health
- 175
- … repaired
- 70
- Total weight
- 24,000 kg
- Stationary camo
- 20.95 / 13.18%
- Moving camo
- 15.70 / 9.88%
- View range
- 380 m
- Fire chance
- 12%
- Tank cost
- 2,500,000 cr
360° traverse
CommanderRadio Operator
Gunner
Driver
Loader
模块研发








服务器表现
NA 玩家最近 30d 的汇总数据
Aggregated from 790 tracked NA players · 6,882 battles. Coverage grows as more players are tracked.
在滚动统计周期内达到这些伤害合计值(自身输出 + 助攻),即可获得炮管标记。
表现走势
NA 每日 30 天汇总 —— 这辆坦克随版本与环境变化的走势
玩家分布
NA 玩家驾驶这辆坦克的真实表现(30 天窗口)
顶尖玩家
NA 上驾驶 Object 416 表现最佳的玩家
视频评测
精选自资深玩家的评测、录像与攻略
470:35reviewObj. 416 has better camo than light tanks (for real)
by iyouxin
14:17reviewI put Bond Binoculars onto the Object 416... It's BROKEN!
by MaxGamingFPS
414:12reviewThis build turns Obj. 416 into a ghost
by iyouxin
23:44guideObject 416 Review/Guide, Offsetting Poor Gun Depression with Camo
by Taugrim
536:01review3 marking Obj. 416 in one stream - the best camo of all mediums in the game. 55 moving/66 stationary
13:54reviewObj 416: Invisibility Potion Activated - World of Tanks
23:08reviewObj. 416: The Bucket Turret Hybrid Tank in World of Tanks!
by skill4ltu
相似坦克
按数据特征最接近的车型 —— 挑选符合你打法的那几辆。
平衡性变更记录
这辆坦克在各游戏版本间的变化
- 2.0Sep 1, 2025
- Top forward speed5055
- Mobility on hard terrain——
- Mobility on medium terrain——
- Mobility on soft terrain——
- Power400440
- Vehicle durability11001380
- Vehicle durability12001450
- GunObject 416 mod. 1952 / 100 mm D10TObject 416 mod. 1952 / 100 mm D-10T
- Reload time6.86
- Dispersion on turret traverse——
- Dispersion after firing——
- AP penetration175195
- Turret traverse limit (left)75180
- Turret traverse limit (right)75180
- GunObject 416 mod. 1952 / 100 mm M-63Object 416 mod. 1952 / 100 mm M-63 (416)
- Reload time8.78
- Dispersion at 100 m0.370.35
- Dispersion on turret traverse——
- Turret traverse limit (left)75180
- Turret traverse limit (right)75180
- GunObject 416 mod. 1953 / 100 mm D10TObject 416 mod. 1953 / 100 mm D-10T
- Reload time6.56
- Dispersion after firing——
- AP penetration175195
- Turret traverse limit (left)75180
- Turret traverse limit (right)75180
- GunObject 416 mod. 1953 / 100 mm M-63Object 416 mod. 1953 / 100 mm M-63 (416)
- Dispersion at 100 m0.370.35
- Aiming time2.32
- Turret traverse limit (left)75180
- Turret traverse limit (right)75180
- 1.26Sep 1, 2024
- Dispersion0.390.36 m
- Dispersion0.390.35 m
- Reloading time8.76.8 s
- Reloading time86.5 s
- Aiming time2.32.1 s
- Aiming time2.32 s
- Penetration201–181216–196 mm





