DOSSIER · UNCLASSIFIED · OPERATIONS
SECTION 10 // ARMOR / VEHICLE PROFILEREF · GORILLA
Gorilla
XI

Gorilla

USAUSA·Tank DestroyerTank Destroyer·ATSPG assault

In the late 1960s, the U.S.A. was working to create a well-protected tank destroyer with high-powered weapons to fight prospective enemy tanks. A high-powered 155 mm or 165 mm gun was considered for the armament, while a radar rangefinder and a secondary optical rangefinder were planned for increased accuracy. The vehicle's hull and turret were supposed to have welded cage armor for better protection against HEAT shells. As a result, the prospective project turned out too complicated and expensive, and so it was abandoned.

Health
2,150
DPM
2,341
View range
390m
Speed
35km/h
Camo
36Poor
Mark of Excellence requirementsCombined dmg + assist · NA · 2026-08-25
3 marks of excellence
3 marks · 95%
4,423
2 marks of excellence
2 marks · 85%
3,612
1 mark of excellence
1 mark · 65%
2,571
A-01 · ARMOR SCHEMA

Armor thicknessMeasured

Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.

Armor
31.8mm
304.8mm

Hull

All 23 plates

Turret

All 29 plates
A-02 · SPECIFICATIONS

Specifications

Builds
Grade
Experimental
CrewShared perks
Experimental upgrades0/23 upgrades
Weaponry
DPM
2,341
Damage
800
Penetration
305 mm
… at 500m
295 mm
Reload time
20.50 s
Rate of fire
2.93/min
Aim time
2.70 s
Dispersion
0.360 m
… moving
0.200
… tank traverse
0.200
… turret traverse
0.200
… after firing
6.0
Damage vs. modules
210
Caliber
155.0 mm
Shell velocity
900 m/s
Max range
720 m
Ammo capacity
30
Potential damage
24,000
Shell cost
1,950 cr
Mobility
Top speed
35 km/h
Reverse speed
12 km/h
Power/weight
14.71 hp/t
Tank traverse
28.0 °/s
Turret traverse
22.0 °/s
Effective top speed
… hard
35.0 km/h
… medium
35.0 km/h
… soft
21.8 km/h
Effective traverse
… hard
28.0 °/s
… medium
24.5 °/s
… soft
14.5 °/s
Gun elevation
20 °
Gun depression
6 °
Gun traverse range
-90° / 90°
Terrain resistance
… hard
1.40
… medium
1.60
… soft
2.70
Everything Else
Hull armor
178 / 89 / 51
Turret armor
235 / 102 / 64
Health
2,150
Engine health
380
… repaired
190
Track health
260
… repaired
195
… repair time
6.67 s
Ammo rack health
270
… repaired
203
Fuel tank health
225
… repaired
90
Total weight
68,000 kg
Stationary camo
9.35 / 2.63%
Moving camo
5.60 / 1.57%
View range
390 m
Fire chance
15%
Tank cost
7,400,000 cr
Gun Constraints

-90° / 90° traverse

Crew
  • CommanderRadio Operator
  • Gunner
  • Driver
  • Loader
  • Loader
A-03 · SERVER PERFORMANCE

Server performance

Aggregate stats from NA players over the last 30d

Avg WN8
1387
Good
Avg WNX
1320
good
Win rate
49.2%
Below Average
DPG
2235
Frags
0.80
Spots
0.53
Survival
30.9%
Dmg taken
1894
Hit rate
74.3%
Spot assist
268
Track assist
53
Defense
0.20
Avg XP
798

Aggregated from 2,010 tracked NA players · 26,741 battles. Coverage grows as more players are tracked.

MoE thresholds (combined dmg + assist)
65%2,571
85%3,612
95%4,423

Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.

Performance over time

Daily NA 30-day aggregates — how this tank trends as patches and meta shift

Loading

Population spread

How NA players actually perform in this tank (30-day window)

Loading
A-04 · TOP OPERATORS
A-05 · VIDEO INTEL
A-06 · SIMILAR HULLS

Similar tanks

Closest matches by stat profile — pick the ones that fit your playstyle.

A-07 · CHANGELOG

Balance changelog

What changed for this tank between game versions

No tracked balance changes

When this tank gets buffed or nerfed in a patch, the change shows up here.