DOSSIER · UNCLASSIFIED · OPERATIONS
SECTION 10 // ARMOR / VEHICLE PROFILEREF · GPZ-MK-VI-E
G.Pz. Mk. VI (e)
IICollector

G.Pz. Mk. VI (e)

GermanyGermany·SPG / ArtillerySPG·SPG

In 1940, German forces captured several light British Mk. VI tanks. The vehicles were redesignated as Leichter Panzerkampfwagen Mk. IV 734(e) and used for training purposes by the Wehrmacht until the fall of 1942. In November, the decision was made to develop a self-propelled gun on the basis of the captured vehicles. In 1942, modifications with a 105 and 150 mm field howitzer were developed. All these SPGs were lost during the defense of France in the summer and fall of 1944.

Configuration
Health
180
DPM
911
View range
250m
Speed
50km/h
Camo
59Average
A-01 · ARMOR SCHEMA

Armor thicknessMeasured

Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.

Armor
3mm
22mm

Hull

All 14 plates
A-02 · SPECIFICATIONS

Specifications

Builds
Grade
Experimental
CrewShared perks
Weaponry
DPM
911
Damage
410
Penetration
27 mm
… at 500m
27 mm
Reload time
27.00 s
Rate of fire
2.22/min
Aim time
6.50 s
Dispersion
0.840 m
… moving
0.580
… tank traverse
0.580
… turret traverse
0.600
… after firing
6.0
Damage vs. modules
150
Caliber
105.0 mm
Shell velocity
380 m/s
Max range
10,000 m
Ammo capacity
30
Potential damage
12,300
Shell cost
128 cr
Mobility
Top speed
50 km/h
Reverse speed
12 km/h
Power/weight
13.54 hp/t
Tank traverse
18.0 °/s
Turret traverse
12.0 °/s
Effective top speed
… hard
41.7 km/h
… medium
36.1 km/h
… soft
21.7 km/h
Effective traverse
… hard
18.0 °/s
… medium
15.6 °/s
… soft
9.4 °/s
Gun elevation
42 °
Gun depression
3 °
Gun traverse range
-5° / 5°
Terrain resistance
… hard
1.30
… medium
1.50
… soft
2.50
Everything Else
Hull armor
22 / 14 / 14
Health
180
Engine health
38
… repaired
19
Track health
50
… repaired
40
… repair time
7.50 s
Ammo rack health
50
… repaired
25
Fuel tank health
100
… repaired
40
Total weight
6,500 kg
Stationary camo
14.15 / 6.02%
Moving camo
7.10 / 3.02%
View range
250 m
Fire chance
20%
Tank cost
3,500 cr
Gun Constraints

-5° / 5° traverse

Crew
  • CommanderRadio Operator
  • Gunner
  • Driver
  • Loader
A-03 · MODULE RESEARCH

Module research

Guns
III
Stock
10,5 cm le.F.H. 16 L/22
Radios
II
Stock
FuG 2
III
105
FuG 5
Engines
I
Stock
Rolls-Royce I-6
II
50
Meadows E.S.T.L.
Tracks
I
Stock
Light Tank Mk. VIB
II
90
G.Pz. Mk. VI (e)
A-04 · SERVER PERFORMANCE

Server performance

Aggregate stats from NA players over the last 30d

Avg WN8
856
Average
Avg WNX
1135
aboveAverage
Win rate
38.6%
Terrible
DPG
175
Frags
0.48
Spots
0.07
Survival
26.1%
Dmg taken
142
Hit rate
18.6%
Spot assist
1
Track assist
3
Defense
0.00
Avg XP
126

Aggregated from 51 tracked NA players · 88 battles. Coverage grows as more players are tracked.

MoE thresholds (combined dmg + assist)
65%
85%
95%

Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.

Performance over time

Daily NA 30-day aggregates — how this tank trends as patches and meta shift

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Population spread

How NA players actually perform in this tank (30-day window)

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A-05 · TOP OPERATORS
A-06 · VIDEO INTEL
A-07 · SIMILAR HULLS

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A-08 · CHANGELOG

Balance changelog

What changed for this tank between game versions

No tracked balance changes

When this tank gets buffed or nerfed in a patch, the change shows up here.