The development of the Object 416 started at the Construction Bureau of Factory No. 75 in the fall of 1949. The blueprint was developed by March 1950. Due to technical problems with the turret, a working prototype was not ready until April 1952. Improvements were made, and another prototype was built in the summer of 1953, but the vehicle never entered mass production.
Configuration
Health
1,450
DPM
2,400
View range
380m
Speed
55km/h
Camo
99Ghost
Mark of Excellence requirementsCombined dmg + assist · NA · 2026-07-12
3 marks · 95%
3,197
2 marks · 85%
2,594
1 mark · 65%
1,818
A-01 · ARMOR SCHEMA
Armor thicknessMeasured
Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.
Armor
20mm110mm
Hull
All 9 plates
Turret 2 of 2
All 8 plates
A-02 · SPECIFICATIONS
Specifications
Builds
Grade
Experimental
CrewShared perks
Field mods
Lv 0/6
Weaponry
DPM
2,400
Damage
320
Penetration
216 mm
… at 500m
196 mm
Reload time
8.00 s
Rate of fire
7.50/min
Aim time
2.00 s
Dispersion
0.350 m
… moving
0.120
… tank traverse
0.120
… turret traverse
0.120
… after firing
3.5
Damage vs. modules
135
Caliber
100.0 mm
Shell velocity
895 m/s
Max range
720 m
Ammo capacity
35
Potential damage
11,200
Shell cost
1,230 cr
Mobility
Top speed
55 km/h
Reverse speed
20 km/h
Power/weight
18.33 hp/t
Tank traverse
52.0 °/s
Turret traverse
40.0 °/s
Effective top speed
… hard
55.0 km/h
… medium
55.0 km/h
… soft
45.8 km/h
Effective traverse
… hard
52.0 °/s
… medium
45.5 °/s
… soft
22.7 °/s
Gun elevation
15 °
Gun depression
4 °
Gun traverse range
360°
Terrain resistance
… hard
0.70
… medium
0.80
… soft
1.60
Everything Else
Hull armor
75 / 45 / 45
Turret armor
110 / 75 / 45
Health
1,450
Engine health
260
… repaired
130
Track health
200
… repaired
150
… repair time
5.71 s
Ammo rack health
180
… repaired
120
Fuel tank health
175
… repaired
70
Total weight
24,000 kg
Stationary camo
20.95 / 13.18%
Moving camo
15.70 / 9.88%
View range
380 m
Fire chance
12%
Tank cost
2,500,000 cr
Gun Constraints
360° traverse
Crew
CommanderRadio Operator
Gunner
Driver
Loader
A-03 · MODULE RESEARCH
Module research
Guns
VII
Stock
100 mm D-10T
VIII
54,000
100 mm M-63 (416)
Turrets
A-04 · SERVER PERFORMANCE
Server performance
Aggregate stats from NA players over the last 30d
Avg WN8
3160
Super Unicum
Avg WNX
2702
Unicum
Win rate
62.5%
Excellent
DPG
1923
Frags
1.38
Spots
0.88
Survival
25.0%
Dmg taken
741
Hit rate
67.1%
Spot assist
457
Track assist
22
Defense
2.42
Avg XP
576
Aggregated from 7 tracked NA players · 24 battles. Coverage grows as more players are tracked.
MoE thresholds (combined dmg + assist)
65%1,818
85%2,594
95%3,197
Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.