
Object 452K
The Object 452K was the result of 1960s research to find new tank layouts, specifically with the driver placed in the turret. Control problems were to be solved by using fiber optics or television equipment mounted on the hull. During the design stage, it was proposed to improve both the limited elevation and depression angles of the gun and the inclination angles of the front armor plates on both the turret and the hull. The possibility of optical devices (sights) being damaged by HEAT and HE shells was practically eliminated. The suspension was planned to be made using new materials, including titanium alloy for the support roller disks. Despite the possibility of technical realization, the project was never built.



Armor thicknessMeasured
Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.
Hull
All 17 plates
Turret
All 14 plates
Specifications
- DPM
- 2,400
- Damage
- 560
- Penetration
- 260 mm
- … at 500m
- 240 mm
- Reload time
- 14.00 s
- Rate of fire
- 4.29/min
- Aim time
- 2.50 s
- Dispersion
- 0.380 m
- … moving
- 0.180
- … tank traverse
- 0.180
- … turret traverse
- 0.080
- … after firing
- 4.0
- Damage vs. modules
- 180
- Caliber
- 130.0 mm
- Shell velocity
- 1,000 m/s
- Max range
- 720 m
- Ammo capacity
- 30
- Potential damage
- 16,800
- Shell cost
- 1,250 cr
- Top speed
- 40 km/h
- Reverse speed
- 17 km/h
- Power/weight
- 16.00 hp/t
- Tank traverse
- 30.0 °/s
- Turret traverse
- 25.0 °/s
- Effective top speed
- … hard
- 40.0 km/h
- … medium
- 37.6 km/h
- … soft
- 25.6 km/h
- Effective traverse
- … hard
- 30.0 °/s
- … medium
- 22.9 °/s
- … soft
- 15.6 °/s
- Gun elevation
- 20 °
- Gun depression
- 7 °
- Gun traverse range
- 360°
- Terrain resistance
- … hard
- 1.30
- … medium
- 1.70
- … soft
- 2.50
- Hull armor
- 210 / 100 / 50
- Turret armor
- 130 / 130 / 60
- Health
- 2,400
- Engine health
- 360
- … repaired
- 180
- Track health
- 250
- … repaired
- 190
- … repair time
- 6.86 s
- Ammo rack health
- 210
- … repaired
- 140
- Fuel tank health
- 200
- … repaired
- 80
- Total weight
- 55,000 kg
- Stationary camo
- 7.05 / 1.49%
- Moving camo
- 3.55 / 0.75%
- View range
- 390 m
- Fire chance
- 15%
360° traverse
CommanderRadio Operator
Gunner
Driver
Loader
Server performance
Aggregate stats from NA players over the last 30d
Aggregated from 630 tracked NA players · 1,781 battles. Coverage grows as more players are tracked.
Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.
Performance over time
Daily NA 30-day aggregates — how this tank trends as patches and meta shift
Population spread
How NA players actually perform in this tank (30-day window)
Top players
Highest performers in the Object 452K on NA
- #1Philjamin175 battles4,709
- #2Silver__Ghost244 battles4,572
- #3_tankmaster_0014119 battles4,527
- #4_Sky108 battles4,396
- #5Tsugumori_Kai_II125 battles4,382
- #6blooptev115 battles4,363
- #7Varaxxus146 battles4,322
- #8Paradox118 battles4,239
- #9Make_Mahou_Great_Again112 battles4,211
- #10John_The_Terrible150 battles4,167
Video reviews
Curated reviews, replays, and guides from veteran players
22:14reviewI Played Obj. 452K So You Don’t Waste Resources
19:33reviewObj. 452K and Kpz 07 P(E) are BACK in World of Tanks!
12:28reviewSo I did 10,000 with Newest Tank - Object 452k | World of Tanks
21:43reviewWe need to talk about the Object 452K assembly shop
41:02reviewObj. 452K has incredible turret and HUGE problem
22:18reviewOBJ. 452K Bug Fix: I Played for 8K Combined Damage! | World of Tanks
31:57reviewObject 452K - Tank Review - World of Tanks
Similar tanks
Closest matches by stat profile — pick the ones that fit your playstyle.
Balance changelog
What changed for this tank between game versions
No tracked balance changes
When this tank gets buffed or nerfed in a patch, the change shows up here.





