DOSSIER · UNCLASSIFIED · OPERATIONS
SECTION 10 // ARMOR / VEHICLE PROFILEREF · OBJECT-452K
Object 452K
XReward

Object 452K

USSRUSSR·Heavy TankHeavy Tank·HT assault

The Object 452K was the result of 1960s research to find new tank layouts, specifically with the driver placed in the turret. Control problems were to be solved by using fiber optics or television equipment mounted on the hull. During the design stage, it was proposed to improve both the limited elevation and depression angles of the gun and the inclination angles of the front armor plates on both the turret and the hull. The possibility of optical devices (sights) being damaged by HEAT and HE shells was practically eliminated. The suspension was planned to be made using new materials, including titanium alloy for the support roller disks. Despite the possibility of technical realization, the project was never built.

Health
2,400
DPM
2,400
View range
390m
Speed
40km/h
Camo
30Poor
Mark of Excellence requirementsCombined dmg + assist · NA · 2026-08-25
3 marks of excellence
3 marks · 95%
4,269
2 marks of excellence
2 marks · 85%
3,444
1 mark of excellence
1 mark · 65%
2,388
A-01 · ARMOR SCHEMA

Armor thicknessMeasured

Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.

Armor
30mm
300mm

Hull

All 17 plates

Turret

All 14 plates
A-02 · SPECIFICATIONS

Specifications

Builds
Grade
Experimental
CrewShared perks
Field mods
Lv 0/8
Weaponry
DPM
2,400
Damage
560
Penetration
260 mm
… at 500m
240 mm
Reload time
14.00 s
Rate of fire
4.29/min
Aim time
2.50 s
Dispersion
0.380 m
… moving
0.180
… tank traverse
0.180
… turret traverse
0.080
… after firing
4.0
Damage vs. modules
180
Caliber
130.0 mm
Shell velocity
1,000 m/s
Max range
720 m
Ammo capacity
30
Potential damage
16,800
Shell cost
1,250 cr
Mobility
Top speed
40 km/h
Reverse speed
17 km/h
Power/weight
16.00 hp/t
Tank traverse
30.0 °/s
Turret traverse
25.0 °/s
Effective top speed
… hard
40.0 km/h
… medium
37.6 km/h
… soft
25.6 km/h
Effective traverse
… hard
30.0 °/s
… medium
22.9 °/s
… soft
15.6 °/s
Gun elevation
20 °
Gun depression
7 °
Gun traverse range
360°
Terrain resistance
… hard
1.30
… medium
1.70
… soft
2.50
Everything Else
Hull armor
210 / 100 / 50
Turret armor
130 / 130 / 60
Health
2,400
Engine health
360
… repaired
180
Track health
250
… repaired
190
… repair time
6.86 s
Ammo rack health
210
… repaired
140
Fuel tank health
200
… repaired
80
Total weight
55,000 kg
Stationary camo
7.05 / 1.49%
Moving camo
3.55 / 0.75%
View range
390 m
Fire chance
15%
Gun Constraints

360° traverse

Crew
  • CommanderRadio Operator
  • Gunner
  • Driver
  • Loader
A-03 · SERVER PERFORMANCE

Server performance

Aggregate stats from NA players over the last 30d

Avg WN8
1446
Good
Avg WNX
1405
good
Win rate
48.7%
Below Average
DPG
2001
Frags
0.74
Spots
0.94
Survival
26.9%
Dmg taken
2330
Hit rate
77.6%
Spot assist
368
Track assist
51
Defense
0.17
Avg XP
802

Aggregated from 630 tracked NA players · 1,781 battles. Coverage grows as more players are tracked.

MoE thresholds (combined dmg + assist)
65%2,388
85%3,444
95%4,269

Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.

Performance over time

Daily NA 30-day aggregates — how this tank trends as patches and meta shift

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Population spread

How NA players actually perform in this tank (30-day window)

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A-04 · TOP OPERATORS
A-05 · VIDEO INTEL
A-06 · SIMILAR HULLS

Similar tanks

Closest matches by stat profile — pick the ones that fit your playstyle.

A-07 · CHANGELOG

Balance changelog

What changed for this tank between game versions

No tracked balance changes

When this tank gets buffed or nerfed in a patch, the change shows up here.