DOSSIER · UNCLASSIFIED · OPERATIONS
SECTION 10 // ARMOR / VEHICLE PROFILEREF · ST-62-VERSION-2
ST-62 Version 2
XReward

ST-62 Version 2

USSRUSSR·Medium TankMedium Tank·MT assault

In the early 1960s, Mobile Vehicle Engineering Institute #100 in Leningrad developed a medium tank with the code name ST-62 Version 2. An emphasis was put on protecting the vehicle from the destructive effects of nuclear weapons (i.e., radiation and shock waves). Initially, the project suggested an unmanned turret, with the whole crew being placed in the hull. However, partners could not produce the autoloader and electronics in time, so a loader/autoloader operator was placed in the turret, as the loading process could not be fully automated. Instead of the standard viewing devices, television observation was planned to be used. Cameras were placed on the front of the hull and on the turret. Gun operation was also supposed to be remote. The tank was developed with multiple gun and engine variants. The project did not go beyond the blueprint stage.

Health
1,950
DPM
1,371
View range
390m
Speed
50km/h
Camo
76Good
Mark of Excellence requirementsCombined dmg + assist · NA · 2026-08-25
3 marks of excellence
3 marks · 95%
4,766
2 marks of excellence
2 marks · 85%
4,007
1 mark of excellence
1 mark · 65%
2,820
A-01 · ARMOR SCHEMA

Armor thicknessMeasured

Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.

Armor
20mm
290mm

Hull

All 30 plates

Turret

All 29 plates
A-02 · SPECIFICATIONS

Specifications

Builds
Grade
Experimental
CrewShared perks
Field mods
Lv 0/8
Weaponry
DPM
1,371
Damage
320
Penetration
260 mm
… at 500m
250 mm
Reload time
8.00 s
Clip size
3
… clip damage
960 / 4.0s
… per-shell refill
14.0 / 11.0 / 8.0 s
Rate of fire
4.29/min
Aim time
2.30 s
Dispersion
0.370 m
… moving
0.140
… tank traverse
0.140
… turret traverse
0.100
… after firing
3.0
Damage vs. modules
135
Caliber
100.0 mm
Shell velocity
1,320 m/s
Max range
720 m
Ammo capacity
50
Potential damage
16,000
Shell cost
1,100 cr
Mobility
Top speed
50 km/h
Reverse speed
20 km/h
Power/weight
18.42 hp/t
Tank traverse
55.0 °/s
Turret traverse
50.0 °/s
Effective top speed
… hard
50.0 km/h
… medium
50.0 km/h
… soft
46.1 km/h
Effective traverse
… hard
55.0 °/s
… medium
47.1 °/s
… soft
20.6 °/s
Gun elevation
20 °
Gun depression
6 °
Gun traverse range
360°
Terrain resistance
… hard
0.60
… medium
0.70
… soft
1.60
Everything Else
Hull armor
100 / 75 / 40
Turret armor
290 / 150 / 50
Health
1,950
Engine health
360
… repaired
180
Track health
250
… repaired
190
… repair time
6.86 s
Ammo rack health
210
… repaired
140
Fuel tank health
200
… repaired
80
Total weight
38,000 kg
Stationary camo
14.50 / 6.31%
Moving camo
10.85 / 4.72%
View range
390 m
Fire chance
10%
Gun Constraints

360° traverse

Crew
  • CommanderRadio Operator
  • Gunner
  • Driver
  • Loader
A-03 · SERVER PERFORMANCE

Server performance

Aggregate stats from NA players over the last 30d

Avg WN8
1656
Very Good
Avg WNX
1811
veryGood
Win rate
52.0%
Average
DPG
2171
Frags
1.03
Spots
1.17
Survival
33.5%
Dmg taken
1710
Hit rate
76.4%
Spot assist
610
Track assist
76
Defense
0.26
Avg XP
863

Aggregated from 333 tracked NA players · 1,489 battles. Coverage grows as more players are tracked.

MoE thresholds (combined dmg + assist)
65%2,820
85%4,007
95%4,766

Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.

Performance over time

Daily NA 30-day aggregates — how this tank trends as patches and meta shift

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Population spread

How NA players actually perform in this tank (30-day window)

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A-04 · TOP OPERATORS
A-05 · VIDEO INTEL
A-06 · SIMILAR HULLS

Similar tanks

Closest matches by stat profile — pick the ones that fit your playstyle.

A-07 · CHANGELOG

Balance changelog

What changed for this tank between game versions

No tracked balance changes

When this tank gets buffed or nerfed in a patch, the change shows up here.