DOSSIER · UNCLASSIFIED · OPERATIONS
SECTION 10 // ARMOR / VEHICLE PROFILEREF · STAGHOUND-MK-III
Staghound Mk. III
VI

Staghound Mk. III

United KingdomUK·Medium TankMedium Tank·MT sniper

This armored vehicle was developed in the U.S.A. in 1941–1942 and was produced by General Motors. From October 1942 to December 1943, a total of 2,844 vehicles were produced. It entered service only in the British Army and its dominions, and was not used by the U.S. Army. Several modifications existed for different purposes. In 1944, the Staghound Mk. III was developed, which became the most heavily-armed armored vehicle on wheels in World War II. These armored vehicles were used in battles by Canadian units. After the war, 14 Staghound Mk. IIIs ended up in Denmark. A number of vehicles were also used by the Lebanese Army.

Configuration
Health
900
DPM
2,273
View range
360m
Speed
60km/h
Camo
58Average
Mark of Excellence requirementsCombined dmg + assist · NA · 2026-08-25
3 marks of excellence
3 marks · 95%
1,918
2 marks of excellence
2 marks · 85%
1,530
1 mark of excellence
1 mark · 65%
1,057
A-01 · ARMOR SCHEMA

Armor thicknessMeasured

Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.

Armor
8mm
51mm

Hull

All 12 plates

Turret 2 of 2

All 15 plates
A-02 · SPECIFICATIONS

Specifications

Builds
Grade
Experimental
CrewShared perks
Field mods
Lv 0/5
Weaponry
DPM
2,273
Damage
125
Penetration
162 mm
… at 500m
151 mm
Reload time
3.30 s
Rate of fire
18.18/min
Aim time
2.00 s
Dispersion
0.340 m
… moving
0.140
… tank traverse
0.140
… turret traverse
0.100
… after firing
3.0
Damage vs. modules
100
Caliber
75.0 mm
Shell velocity
815 m/s
Max range
720 m
Ammo capacity
50
Potential damage
6,250
Shell cost
125 cr
Mobility
Top speed
60 km/h
Reverse speed
30 km/h
Power/weight
24.32 hp/t
Tank traverse
30.0 °/s
Turret traverse
48.0 °/s
Effective top speed
… hard
60.0 km/h
… medium
60.0 km/h
… soft
54.0 km/h
Effective traverse
… hard
30.0 °/s
… medium
27.0 °/s
… soft
15.0 °/s
Gun elevation
20 °
Gun depression
7 °
Gun traverse range
360°
Terrain resistance
… hard
0.90
… medium
1.00
… soft
1.80
Everything Else
Hull armor
22 / 13 / 10
Turret armor
51 / 24 / 16
Health
900
Engine health
200
… repaired
111
Track health
120
… repaired
90
… repair time
13.71 s
Ammo rack health
180
… repaired
120
Fuel tank health
150
… repaired
50
Total weight
13,160 kg
Stationary camo
12.65 / 4.81%
Moving camo
9.50 / 3.61%
View range
360 m
Fire chance
20%
Tank cost
910,000 cr
Gun Constraints

360° traverse

Crew
  • CommanderRadio Operator
  • GunnerLoader
  • Driver
A-03 · MODULE RESEARCH

Module research

Guns
V
Stock
QF 6-pdr Mk. VA
VI
5,600
75 mm Gun Mk. 5
Turrets
V
Stock
Staghound Mk. II
VI
5,200
Staghound Mk. III
Radios
VIII
Stock
WS No. 19 Mk. III
Engines
V
Stock
2x GMC 270
VI
7,200
2x GMC 302
Tracks
V
Stock
T17E1
VI
5,250
T17E3
A-04 · SERVER PERFORMANCE

Server performance

Aggregate stats from NA players over the last 30d

Avg WN8
1466
Good
Avg WNX
1346
good
Win rate
51.8%
Average
DPG
778
Frags
0.86
Spots
1.40
Survival
22.5%
Dmg taken
816
Hit rate
65.1%
Spot assist
265
Track assist
22
Defense
0.43
Avg XP
608

Aggregated from 974 tracked NA players · 6,522 battles. Coverage grows as more players are tracked.

MoE thresholds (combined dmg + assist)
65%1,057
85%1,530
95%1,918

Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.

Performance over time

Daily NA 30-day aggregates — how this tank trends as patches and meta shift

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Population spread

How NA players actually perform in this tank (30-day window)

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A-05 · TOP OPERATORS
A-06 · VIDEO INTEL
A-07 · SIMILAR HULLS

Similar tanks

Closest matches by stat profile — pick the ones that fit your playstyle.

A-08 · CHANGELOG

Balance changelog

What changed for this tank between game versions

  1. 2.0Sep 1, 2025
    • Mobility on hard terrain
    • Mobility on medium terrain
    • Mobility on soft terrain
    • Vehicle durability760860
    • Vehicle durability800900
    • Reload time2.72.5
    • Dispersion at 100 m0.390.36
    • Reload time2.62.5
    • Dispersion at 100 m0.390.35
    • Reload time3.83.3
    • Dispersion at 100 m0.380.34
    • Aiming time2.22
    • Dispersion after firing
    • AP penetration138162