DOSSIER · UNCLASSIFIED · OPERATIONS
SECTION 10 // ARMOR / VEHICLE PROFILEREF · TYPE-57
Type 57
VIII

Type 57

JapanJapan·Heavy TankHeavy Tank·HT universal

A heavy tank project of the late 1950s. American technology and select intel on Soviet armored vehicles had a significant influence on its development. In contrast to American vehicles that used cast parts, the hull of the Japanese heavy tank was welded and had well-angled armor. At the same time, there were plans to use a cast turret with a large turret bustle. American experience was also drawn upon for the development of the guns. The project was never built.

Configuration
Health
1,600
DPM
1,895
View range
380m
Speed
35km/h
Camo
16Terrible
Mark of Excellence requirementsCombined dmg + assist · NA · 2026-08-27
3 marks of excellence
3 marks · 95%
2,728
2 marks of excellence
2 marks · 85%
2,201
1 mark of excellence
1 mark · 65%
1,539
A-01 · ARMOR SCHEMA

Armor thicknessMeasured

Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.

Armor
20mm
300mm

Hull

All 21 plates

Turret 2 of 2

All 25 plates
A-02 · SPECIFICATIONS

Specifications

Builds
Grade
Experimental
CrewShared perks
Field mods
Lv 0/6
Weaponry
DPM
1,895
Damage
360
Penetration
225 mm
… at 500m
204 mm
Reload time
11.40 s
Rate of fire
5.26/min
Aim time
2.30 s
Dispersion
0.240 m
… moving
0.200
… tank traverse
0.200
… turret traverse
0.100
… after firing
4.0
Damage vs. modules
150
Caliber
105.0 mm
Shell velocity
1,000 m/s
Max range
720 m
Ammo capacity
50
Potential damage
18,000
Shell cost
1,000 cr
Mobility
Top speed
35 km/h
Reverse speed
12 km/h
Power/weight
14.00 hp/t
Tank traverse
30.0 °/s
Turret traverse
22.0 °/s
Effective top speed
… hard
35.0 km/h
… medium
35.0 km/h
… soft
24.3 km/h
Effective traverse
… hard
30.0 °/s
… medium
24.0 °/s
… soft
15.7 °/s
Gun elevation
20 °
Gun depression
12 °
Gun traverse range
360°
Terrain resistance
… hard
1.20
… medium
1.50
… soft
2.30
Everything Else
Hull armor
100 / 70 / 30
Turret armor
260 / 120 / 30
Health
1,600
Engine health
260
… repaired
130
Track health
250
… repaired
190
… repair time
6.86 s
Ammo rack health
220
… repaired
150
Fuel tank health
175
… repaired
70
Total weight
50,000 kg
Stationary camo
5.25 / 0.83%
Moving camo
2.65 / 0.42%
View range
380 m
Fire chance
15%
Tank cost
2,650,000 cr
Gun Constraints

360° traverse

Crew
  • CommanderLoader
  • Gunner
  • Driver
  • Radio Operator
A-03 · MODULE RESEARCH

Module research

Guns
VII
Stock
105 mm Gun Type 92 SHA-1
VIII
24,500
105 mm M68 L7 (57)
Turrets
VII
Stock
SHA-1
VIII
17,400
SHA-1-2
Radios
X
Stock
JAN/GRC-4Z
Engines
VII
Stock
Mitsubishi 12ZF
VIII
25,500
Mitsubishi 12ZG
Tracks
VII
Stock
SHA-1
VIII
18,200
SHA-1-2
A-04 · SERVER PERFORMANCE

Server performance

Aggregate stats from NA players over the last 30d

Avg WN8
1275
Good
Avg WNX
1225
good
Win rate
49.3%
Below Average
DPG
1242
Frags
0.64
Spots
0.81
Survival
26.5%
Dmg taken
1483
Hit rate
76.5%
Spot assist
240
Track assist
41
Defense
0.20
Avg XP
733

Aggregated from 1,639 tracked NA players · 14,848 battles. Coverage grows as more players are tracked.

MoE thresholds (combined dmg + assist)
65%1,539
85%2,201
95%2,728

Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.

Performance over time

Daily NA 30-day aggregates — how this tank trends as patches and meta shift

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Population spread

How NA players actually perform in this tank (30-day window)

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A-05 · TOP OPERATORS
A-06 · VIDEO INTEL
A-07 · SIMILAR HULLS

Similar tanks

Closest matches by stat profile — pick the ones that fit your playstyle.

A-08 · CHANGELOG

Balance changelog

What changed for this tank between game versions

  1. 2.2.1Apr 1, 2026
    • Frontal armor thickness250 mm295 mm
  2. 2.0Sep 1, 2025
    • Vehicle durability14501520
    • Vehicle durability15001600
    • Reload time119.6
    • Reload time10.49.6
    • GunSHA-1-2 / 105 mm M68 L7SHA-1-2 / 105 mm M68 L7 (57)
    • Dispersion on turret traverse
  3. 1.27.1Jan 1, 2025
    • Dispersion0.28 m0.26 m
    • Dispersion0.28/0.42 m.0.24/0.4 m
    • Dispersion0.28 m0.26 m
    • Dispersion on turret traverse
    • Dispersion on turret traverse
    • Reloading time11.5 s11 s
    • Reloading time11 s10.4 s
    • Aiming time2.4 s2.2 s
    • Aiming time2.3 s2 s
    • Penetration208/196 mm215/198 mm
    • Penetration250/250 mm270/270 mm
    • Fire chance for the Mitsubishi 12ZF engine0.120.15
    • Fire chance for the Mitsubishi 12ZG engine0.20.15
    • The Mitsubishi 12ZG engine typegasolinediesel
    • Frontal armor130 mm160 mm (effective)