DOSSIER · UNCLASSIFIED · OPERATIONS
SECTION 10 // ARMOR / VEHICLE PROFILEREF · BZ-166
BZ-166
VIII

BZ-166

ChinaChina·Heavy TankHeavy Tank·HT assault

In the 1960s, Chinese engineers tried to keep up with the leading tank-building countries, so their projects included design solutions of different schools. The distinctive features of the BZ-166 heavy tank were the "wavy" surfaces of the frontal hull armor and the jet boosters. According to the design concept, such armor was to increase the chances of ricochets. The jet boosters could increase the vehicle's speed for a short time. It was planned to equip the tank with 122 to 160 mm guns and use it for operations in fortified areas, as well as to destroy enemy engineering structures. It existed only in blueprints.

Configuration
Health
1,650
DPM
1,800
View range
360m
Speed
30km/h
Camo
17Terrible
Mark of Excellence requirementsCombined dmg + assist · NA · 2026-08-25
3 marks of excellence
3 marks · 95%
2,610
2 marks of excellence
2 marks · 85%
2,108
1 mark of excellence
1 mark · 65%
1,427
A-01 · ARMOR SCHEMA

Armor thicknessMeasured

Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.

Armor
20mm
300mm

Hull

All 15 plates

Turret 2 of 2

All 30 plates
A-02 · SPECIFICATIONS

Specifications

Builds
Grade
Experimental
CrewShared perks
Field mods
Lv 0/6
Weaponry
DPM
1,800
Damage
420
Penetration
221 mm
… at 500m
200 mm
Reload time
14.00 s
Rate of fire
4.29/min
Aim time
2.80 s
Dispersion
0.420 m
… moving
0.200
… tank traverse
0.200
… turret traverse
0.140
… after firing
4.0
Damage vs. modules
165
Caliber
122.0 mm
Shell velocity
1,000 m/s
Max range
720 m
Ammo capacity
45
Potential damage
18,900
Shell cost
790 cr
Mobility
Top speed
30 km/h
Reverse speed
13 km/h
Power/weight
14.53 hp/t
Tank traverse
28.0 °/s
Turret traverse
24.0 °/s
Effective top speed
… hard
30.0 km/h
… medium
30.0 km/h
… soft
27.7 km/h
Effective traverse
… hard
28.0 °/s
… medium
20.0 °/s
… soft
13.3 °/s
Gun elevation
20 °
Gun depression
10 °
Gun traverse range
360°
Terrain resistance
… hard
1.00
… medium
1.40
… soft
2.10
Everything Else
Hull armor
140 / 100 / 50
Turret armor
300 / 110 / 70
Health
1,650
Engine health
370
… repaired
185
Track health
220
… repaired
165
… repair time
6.86 s
Ammo rack health
200
… repaired
135
Fuel tank health
200
… repaired
80
Total weight
52,990 kg
Stationary camo
5.50 / 0.91%
Moving camo
2.75 / 0.46%
View range
360 m
Fire chance
15%
Tank cost
2,650,000 cr
Gun Constraints

360° traverse

Crew
  • CommanderRadio Operator
  • Gunner
  • Driver
  • Loader
A-03 · MODULE RESEARCH

Module research

Guns
VII
Stock
122 mm Type-59-2
Turrets
VII
Stock
BZ-166
VIII
19,800
BZ-166-1
Radios
X
Stock
A-220A
Engines
VII
Stock
V-2-54SCR
VIII
33,500
V-2-54SCM
Tracks
VII
Stock
BZ-166
VIII
19,600
BZ-166M
A-04 · SERVER PERFORMANCE

Server performance

Aggregate stats from NA players over the last 30d

Avg WN8
1277
Good
Avg WNX
1130
aboveAverage
Win rate
48.1%
Below Average
DPG
1162
Frags
0.59
Spots
1.03
Survival
23.1%
Dmg taken
1546
Hit rate
72.6%
Spot assist
231
Track assist
34
Defense
0.13
Avg XP
699

Aggregated from 1,053 tracked NA players · 7,430 battles. Coverage grows as more players are tracked.

MoE thresholds (combined dmg + assist)
65%1,427
85%2,108
95%2,610

Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.

Performance over time

Daily NA 30-day aggregates — how this tank trends as patches and meta shift

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Population spread

How NA players actually perform in this tank (30-day window)

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A-05 · TOP OPERATORS
A-06 · VIDEO INTEL
A-07 · SIMILAR HULLS

Similar tanks

Closest matches by stat profile — pick the ones that fit your playstyle.

A-08 · CHANGELOG

Balance changelog

What changed for this tank between game versions

  1. 2.0Sep 1, 2025
    • Mobility on hard terrain
    • Mobility on medium terrain
    • Mobility on soft terrain
    • Power550720
    • Vehicle durability14501560
    • View range330350
    • Vehicle durability15001650
    • View range350360
    • Reload time1614.4
    • Dispersion at 100 m0.440.42
    • Aiming time3.22.9
    • Dispersion on turret traverse
    • Reload time15.514
    • Dispersion at 100 m0.440.42
    • Aiming time32.8
    • Dispersion on turret traverse