
Churchill VII
A modification of the A22 with enhanced armor. First vehicles of this type were produced just before the Allied landing in Normandy. This model was also the basis for the Churchill Crocodile flame-throwing tank.



Armor thicknessMeasured
Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.
Hull
All 13 plates
Turret 2 of 2
All 15 plates
Specifications
- DPM
- 1,953
- Damage
- 140
- Penetration
- 148 mm
- … at 500m
- 138 mm
- Reload time
- 4.30 s
- Rate of fire
- 13.95/min
- Aim time
- 2.00 s
- Dispersion
- 0.360 m
- … moving
- 0.160
- … tank traverse
- 0.160
- … turret traverse
- 0.140
- … after firing
- 4.0
- Damage vs. modules
- 105
- Caliber
- 76.0 mm
- Shell velocity
- 785 m/s
- Max range
- 720 m
- Ammo capacity
- 84
- Potential damage
- 11,760
- Shell cost
- 150 cr
- Top speed
- 25 km/h
- Reverse speed
- 14 km/h
- Power/weight
- 9.33 hp/t
- Tank traverse
- 24.0 °/s
- Turret traverse
- 30.0 °/s
- Effective top speed
- … hard
- 25.0 km/h
- … medium
- 25.0 km/h
- … soft
- 16.2 km/h
- Effective traverse
- … hard
- 24.0 °/s
- … medium
- 20.3 °/s
- … soft
- 11.5 °/s
- Gun elevation
- 20 °
- Gun depression
- 8 °
- Gun traverse range
- 360°
- Terrain resistance
- … hard
- 1.10
- … medium
- 1.30
- … soft
- 2.30
- Hull armor
- 152 / 95 / 51
- Turret armor
- 152 / 95 / 95
- Health
- 1,200
- Engine health
- 205
- … repaired
- 103
- Track health
- 140
- … repaired
- 105
- … repair time
- 6.53 s
- Ammo rack health
- 200
- … repaired
- 135
- Fuel tank health
- 175
- … repaired
- 70
- Total weight
- 40,730 kg
- Stationary camo
- 6.55 / 1.29%
- Moving camo
- 3.30 / 0.65%
- View range
- 360 m
- Fire chance
- 20%
- Tank cost
- 900,000 cr
360° traverse
Commander
Gunner
Driver
Radio Operator
Loader
Module research









Server performance
Aggregate stats from NA players over the last 30d
Aggregated from 1,517 tracked NA players · 8,989 battles. Coverage grows as more players are tracked.
Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.
Performance over time
Daily NA 30-day aggregates — how this tank trends as patches and meta shift
Population spread
How NA players actually perform in this tank (30-day window)
Top players
Highest performers in the Churchill VII on NA
Video reviews
Curated reviews, replays, and guides from veteran players
11:40reviewChurchill VII – 9 Kills | 4K Damage – World of Tanks
13:08replayWorld of Tanks Churchill VII WoT Replay - 11 Kills 3.5K DMG(Patch 1.4.0)
11:25replayWorld of Tanks Churchill VII WoT Replay - 9 Kills 2.2K DMG(Patch 1.4.0)
15:17replayWorld of Tanks Churchill VII WoT Replay - 8 Kills 2.7K DMG(Patch 1.4.0)
8:30replayChurchill VII • 5.5K DMG 12 KILLS • WoT Gameplay
12:09replayWorld of Tanks Churchill VII WoT Replay - 11 Kills 3.9K DMG(Patch 1.5.0)
23:34reviewChurchill VII: What can i say? | World of Tanks
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Balance changelog
What changed for this tank between game versions
- 2.0Sep 1, 2025
- Traverse speed1822
- Mobility on hard terrain——
- Mobility on medium terrain——
- Mobility on soft terrain——
- Traverse speed2024
- EngineMeadows D.A.V.Meadows D.A.V. (A22F)
- Power300330
- EngineBedford Twin-SixBedford Twin-Six (A22F)
- Power350380
- Vehicle durability10801140
- Vehicle durability11301200
- GunChurchill IV / QF 6-pdr Gun Mk. Vremoved
- GunChurchill IV / 3.7-inch Howitzerremoved
- GunChurchill IV / 75 mm Gun Mk. Vremoved
- GunChurchill IV / 75 mm Vickers HVChurchill IV / 75 mm Gun Mk. V (A22F)
- Reload time4.84.5
- Elevation angle1220
- Depression angle49
- GunChurchill VII / QF 6-pdr Gun Mk. Vremoved
- GunChurchill VII / 3.7-inch Howitzerremoved
- GunChurchill VII / 75 mm Gun Mk. Vremoved
- GunChurchill VII / 75 mm Vickers HVChurchill VII / 75 mm Gun Mk. V (A22F)
- Aiming time2.32.1
- Elevation angle1220
- Depression angle49
- GunChurchill VII / OQF 77 mm Gun Mk. IIChurchill VII / OQF 77 mm Gun Mk. II (A22F)
- Elevation angle1220
- Depression angle48





