DOSSIER · UNCLASSIFIED · OPERATIONS
SECTION 10 // ARMOR / VEHICLE PROFILEREF · PROGETTO-CC55-MOD-54
Progetto CC55 mod. 54
VIII

Progetto CC55 mod. 54

ItalyItaly·Heavy TankHeavy Tank·HT support

In 1954, Captain Quinzio suggested the idea of a tank division consisting of two types of tracked vehicles: "carro da combattimento" (battle tank) and "carro per tutto il resto" (general purpose tank). His concept of "carro da combattimento" presented a 50 ton vehicle with a powerful gun. No prototypes were built.

Configuration
Health
1,600
DPM
1,477
View range
370m
Speed
45km/h
Camo
23Poor
Mark of Excellence requirementsCombined dmg + assist · NA · 2026-08-27
3 marks of excellence
3 marks · 95%
2,717
2 marks of excellence
2 marks · 85%
2,238
1 mark of excellence
1 mark · 65%
1,582
A-01 · ARMOR SCHEMA

Armor thicknessMeasured

Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.

Armor
20mm
240mm

Hull

All 18 plates

Turret 2 of 2

All 17 plates
A-02 · SPECIFICATIONS

Specifications

Builds
Grade
Experimental
CrewShared perks
Field mods
Lv 0/6
Weaponry
DPM
1,477
Damage
320
Penetration
220 mm
… at 500m
196 mm
Reload time
14.00 s
Clip size
3
… clip damage
960 / 7.0s
… per-shell refill
13.0 / 14.0 / 16.0 s
Rate of fire
4.62/min
Aim time
2.50 s
Dispersion
0.380 m
… moving
0.220
… tank traverse
0.220
… turret traverse
0.120
… after firing
4.0
Damage vs. modules
150
Caliber
105.0 mm
Shell velocity
1,147 m/s
Max range
720 m
Ammo capacity
39
Potential damage
12,480
Shell cost
765 cr
Mobility
Top speed
45 km/h
Reverse speed
12 km/h
Power/weight
17.71 hp/t
Tank traverse
28.0 °/s
Turret traverse
30.0 °/s
Effective top speed
… hard
45.0 km/h
… medium
45.0 km/h
… soft
30.8 km/h
Effective traverse
… hard
28.0 °/s
… medium
25.7 °/s
… soft
13.4 °/s
Gun elevation
20 °
Gun depression
9 °
Gun traverse range
360°
Terrain resistance
… hard
1.10
… medium
1.20
… soft
2.30
Everything Else
Hull armor
100 / 70 / 40
Turret armor
180 / 100 / 100
Health
1,600
Engine health
320
… repaired
160
Track health
220
… repaired
165
… repair time
6.86 s
Ammo rack health
200
… repaired
135
Fuel tank health
200
… repaired
80
Total weight
48,000 kg
Stationary camo
6.00 / 1.08%
Moving camo
3.00 / 0.54%
View range
370 m
Fire chance
12%
Tank cost
2,600,000 cr
Gun Constraints

360° traverse

Crew
  • CommanderRadio Operator
  • Gunner
  • Driver
  • Loader
A-03 · MODULE RESEARCH

Module research

Guns
VII
Stock
Cannone da 105/53
VIII
25,000
Cannone da 105/71
Turrets
VII
Stock
Progetto CC55 mod. 54 A
VIII
16,000
Progetto CC55 mod. 54 B
Radios
IX
Stock
SEM-80
Engines
VII
Stock
Daimler–Benz Typ MB 837 A
VIII
27,000
Hanomag D831 A
Tracks
VII
Stock
Progetto CC55 mod. 54 A
VIII
17,000
Progetto CC55 mod. 54 B
A-04 · SERVER PERFORMANCE

Server performance

Aggregate stats from NA players over the last 30d

Avg WN8
1293
Good
Avg WNX
1228
good
Win rate
48.0%
Bad
DPG
1218
Frags
0.71
Spots
0.98
Survival
22.5%
Dmg taken
1512
Hit rate
76.4%
Spot assist
237
Track assist
42
Defense
0.18
Avg XP
717

Aggregated from 972 tracked NA players · 5,712 battles. Coverage grows as more players are tracked.

MoE thresholds (combined dmg + assist)
65%1,582
85%2,238
95%2,717

Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.

Performance over time

Daily NA 30-day aggregates — how this tank trends as patches and meta shift

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Population spread

How NA players actually perform in this tank (30-day window)

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A-05 · TOP OPERATORS
A-06 · VIDEO INTEL
A-07 · SIMILAR HULLS

Similar tanks

Closest matches by stat profile — pick the ones that fit your playstyle.

A-08 · CHANGELOG

Balance changelog

What changed for this tank between game versions

  1. 2.0Sep 1, 2025
    • Mobility on medium terrain
    • Mobility on soft terrain
    • Power600780
    • Vehicle durability14001520
    • Vehicle durability14501600
    • Aiming time2.72.5
    • Dispersion on turret traverse
    • Time for autoreloading one shell13 15 1713 14 16
    • Aiming time2.72.5
    • Dispersion on turret traverse
    • Time for autoreloading one shell13 15 1613 14 16
    • Dispersion on turret traverse