DOSSIER · UNCLASSIFIED · OPERATIONS
SECTION 10 // ARMOR / VEHICLE PROFILEREF · PZKPFW-III-AUSF-J
Pz.Kpfw. III Ausf. J
IV

Pz.Kpfw. III Ausf. J

GermanyGermany·Medium TankMedium Tank

Production of the J variant started in March 1941. In addition to the enhanced armor, the vehicle received the new 50-mm KwK 38 gun, which was deemed extremely successful; 1,067 other vehicles featured the KwK 39 gun, the improved version with better penetration rate. An attempt to mount a 75-mm gun (the N variant) was recognized as a failure, and the most large-scale vehicles were the J, L, and M variants (with 50-mm guns that had an impeccable track record). A total of 5,691 vehicles were produced, among which 1,969 were equipped with long-barrel guns and 2,391 with short-barrel 50-mm guns.

Configuration
Health
570
DPM
1,909
View range
340m
Speed
64km/h
Camo
74Good
A-01 · ARMOR SCHEMA

Armor thicknessMeasured

Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.

Armor
10mm
90mm

Hull

All 11 plates

Turret 2 of 2

All 7 plates
A-02 · SPECIFICATIONS

Specifications

Builds
Grade
Experimental
CrewShared perks
Weaponry
DPM
1,909
Damage
70
Penetration
96 mm
… at 500m
83 mm
Reload time
2.20 s
Rate of fire
27.27/min
Aim time
2.10 s
Dispersion
0.360 m
… moving
0.200
… tank traverse
0.200
… turret traverse
0.120
… after firing
3.5
Damage vs. modules
68
Caliber
50.0 mm
Shell velocity
835 m/s
Max range
720 m
Ammo capacity
140
Potential damage
9,800
Shell cost
30 cr
Mobility
Top speed
64 km/h
Reverse speed
20 km/h
Power/weight
25.74 hp/t
Tank traverse
64.0 °/s
Turret traverse
44.0 °/s
Effective top speed
… hard
64.0 km/h
… medium
64.0 km/h
… soft
60.6 km/h
Effective traverse
… hard
64.0 °/s
… medium
58.2 °/s
… soft
37.6 °/s
Gun elevation
20 °
Gun depression
10 °
Gun traverse range
360°
Terrain resistance
… hard
1.00
… medium
1.10
… soft
1.70
Everything Else
Hull armor
50 / 30 / 50
Turret armor
30 / 30 / 30
Health
570
Engine health
135
… repaired
68
Track health
80
… repaired
60
… repair time
5.71 s
Ammo rack health
125
… repaired
85
Fuel tank health
125
… repaired
50
Total weight
19,810 kg
Stationary camo
14.25 / 6.10%
Moving camo
10.70 / 4.58%
View range
340 m
Fire chance
20%
Tank cost
138,000 cr
Gun Constraints

360° traverse

Crew
  • Commander
  • Gunner
  • Driver
  • Radio Operator
  • Loader
A-03 · MODULE RESEARCH

Module research

Guns
III
Stock
5 cm Kw.K. 38 L/42 Ausf. J
IV
1,350
5 cm Kw.K. 39 L/60 Ausf. L
Turrets
III
Stock
Pz.Kpfw. III Ausf. J
IV
1,175
Pz.Kpfw. III Ausf. L
Radios
IX
Stock
FuG 12
Engines
III
Stock
Maybach HL 120 TRM/J
IV
1,500
Maybach HL 120 TRM/M
Tracks
III
Stock
Pz.Kpfw. III Ausf. J
IV
1,095
Pz.Kpfw. III Ausf. L
A-04 · SERVER PERFORMANCE

Server performance

Aggregate stats from NA players over the last 30d

Avg WN8
3189
Super Unicum
Avg WNX
2834
unicum
Win rate
55.5%
Above Average
DPG
878
Frags
1.58
Spots
1.47
Survival
32.2%
Dmg taken
518
Hit rate
68.6%
Spot assist
91
Track assist
13
Defense
0.91
Avg XP
586

Aggregated from 3,452 tracked NA players · 44,324 battles. Coverage grows as more players are tracked.

MoE thresholds (combined dmg + assist)
65%
85%
95%

Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.

Performance over time

Daily NA 30-day aggregates — how this tank trends as patches and meta shift

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Population spread

How NA players actually perform in this tank (30-day window)

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A-05 · TOP OPERATORS
A-06 · VIDEO INTEL
A-07 · SIMILAR HULLS

Similar tanks

Closest matches by stat profile — pick the ones that fit your playstyle.

A-08 · CHANGELOG

Balance changelog

What changed for this tank between game versions

  1. 2.0Sep 1, 2025
    • Traverse speed4057
    • Mobility on hard terrain
    • Mobility on medium terrain
    • Mobility on soft terrain
    • Traverse speed4564
    • Power420470
    • Power480510
    • Vehicle durability510540
    • Vehicle durability540570
    • View range330340
    • Reload time2.52.3
    • Dispersion at 100 m0.420.38
    • Dispersion on turret traverse
    • AP penetration6084
    • APCR* penetration96110
    • Reload time2.52.3
    • Dispersion at 100 m0.40.36
    • Aiming time2.32.1
    • Dispersion on turret traverse
    • Reload time2.52.3
    • Dispersion at 100 m0.40.38
    • Dispersion on turret traverse
    • AP penetration6084
    • APCR* penetration96110
    • Reload time2.42.2
    • Dispersion at 100 m0.380.36