
Pz.Kpfw. III Ausf. J
Production of the J variant started in March 1941. In addition to the enhanced armor, the vehicle received the new 50-mm KwK 38 gun, which was deemed extremely successful; 1,067 other vehicles featured the KwK 39 gun, the improved version with better penetration rate. An attempt to mount a 75-mm gun (the N variant) was recognized as a failure, and the most large-scale vehicles were the J, L, and M variants (with 50-mm guns that had an impeccable track record). A total of 5,691 vehicles were produced, among which 1,969 were equipped with long-barrel guns and 2,391 with short-barrel 50-mm guns.
Armor thicknessMeasured
Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.
Hull
All 11 plates
Turret 2 of 2
All 7 plates
Specifications
- DPM
- 1,909
- Damage
- 70
- Penetration
- 96 mm
- … at 500m
- 83 mm
- Reload time
- 2.20 s
- Rate of fire
- 27.27/min
- Aim time
- 2.10 s
- Dispersion
- 0.360 m
- … moving
- 0.200
- … tank traverse
- 0.200
- … turret traverse
- 0.120
- … after firing
- 3.5
- Damage vs. modules
- 68
- Caliber
- 50.0 mm
- Shell velocity
- 835 m/s
- Max range
- 720 m
- Ammo capacity
- 140
- Potential damage
- 9,800
- Shell cost
- 30 cr
- Top speed
- 64 km/h
- Reverse speed
- 20 km/h
- Power/weight
- 25.74 hp/t
- Tank traverse
- 64.0 °/s
- Turret traverse
- 44.0 °/s
- Effective top speed
- … hard
- 64.0 km/h
- … medium
- 64.0 km/h
- … soft
- 60.6 km/h
- Effective traverse
- … hard
- 64.0 °/s
- … medium
- 58.2 °/s
- … soft
- 37.6 °/s
- Gun elevation
- 20 °
- Gun depression
- 10 °
- Gun traverse range
- 360°
- Terrain resistance
- … hard
- 1.00
- … medium
- 1.10
- … soft
- 1.70
- Hull armor
- 50 / 30 / 50
- Turret armor
- 30 / 30 / 30
- Health
- 570
- Engine health
- 135
- … repaired
- 68
- Track health
- 80
- … repaired
- 60
- … repair time
- 5.71 s
- Ammo rack health
- 125
- … repaired
- 85
- Fuel tank health
- 125
- … repaired
- 50
- Total weight
- 19,810 kg
- Stationary camo
- 14.25 / 6.10%
- Moving camo
- 10.70 / 4.58%
- View range
- 340 m
- Fire chance
- 20%
- Tank cost
- 138,000 cr
360° traverse
Commander
Gunner
Driver
Radio Operator
Loader
Module research









Server performance
Aggregate stats from NA players over the last 30d
Aggregated from 3,452 tracked NA players · 44,324 battles. Coverage grows as more players are tracked.
Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.
Performance over time
Daily NA 30-day aggregates — how this tank trends as patches and meta shift
Population spread
How NA players actually perform in this tank (30-day window)
Top players
Highest performers in the Pz.Kpfw. III Ausf. J on NA
Video reviews
Curated reviews, replays, and guides from veteran players
14:17replayWorld of Tanks Pz.Kpfw. III Ausf. J WoT Replay - 9 Kills 1.2K DMG(Patch 1.4.0)
9:21replayWorld of Tanks Pz.Kpfw. III Ausf. J WoT Replay - 9 Kills 2K DMG(Patch 1.5.0)
3:25reviewWorld of Tanks - Pz.Kpfw. III Ausf. J - Is this even acceptable?! (WoT)
13:55replayWorld of Tanks Pz.Kpfw. III Ausf. J Replay - 9 Kills 1.7K DMG(Patch 1.4.1)
8:34reviewWorld of Tanks Miniatures Game - Wave 3: German Pz.Kpfw. III Ausf. J (Panzer III J)
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Balance changelog
What changed for this tank between game versions
- 2.0Sep 1, 2025
- Traverse speed4057
- Mobility on hard terrain——
- Mobility on medium terrain——
- Mobility on soft terrain——
- Traverse speed4564
- Power420470
- Power480510
- Vehicle durability510540
- Vehicle durability540570
- View range330340
- Reload time2.52.3
- Dispersion at 100 m0.420.38
- Dispersion on turret traverse——
- AP penetration6084
- APCR* penetration96110
- Reload time2.52.3
- Dispersion at 100 m0.40.36
- Aiming time2.32.1
- Dispersion on turret traverse——
- Reload time2.52.3
- Dispersion at 100 m0.40.38
- Dispersion on turret traverse——
- AP penetration6084
- APCR* penetration96110
- Reload time2.42.2
- Dispersion at 100 m0.380.36





