
Pz.Kpfw. III/IV
A project for the new vehicle with sloped armor plates and components of the Pz.Kpfw. III and Pz.Kpfw. IV was approved on January 4, 1944. In March 1944, a contract for three prototypes was signed, but the program was discontinued on July 12. Only a tank destroyer on a similar base saw mass production.



Armor thicknessMeasured
Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.
Hull
All 8 plates
Turret 2 of 2
All 9 plates
Specifications
- DPM
- 1,650
- Damage
- 110
- Penetration
- 110 mm
- … at 500m
- 94 mm
- Reload time
- 4.00 s
- Rate of fire
- 15.00/min
- Aim time
- 2.30 s
- Dispersion
- 0.390 m
- … moving
- 0.200
- … tank traverse
- 0.200
- … turret traverse
- 0.140
- … after firing
- 4.0
- Damage vs. modules
- 100
- Caliber
- 75.0 mm
- Shell velocity
- 790 m/s
- Max range
- 720 m
- Ammo capacity
- 105
- Potential damage
- 11,550
- Shell cost
- 70 cr
- Top speed
- 55 km/h
- Reverse speed
- 18 km/h
- Power/weight
- 23.33 hp/t
- Tank traverse
- 36.0 °/s
- Turret traverse
- 53.0 °/s
- Effective top speed
- … hard
- 55.0 km/h
- … medium
- 55.0 km/h
- … soft
- 40.6 km/h
- Effective traverse
- … hard
- 36.0 °/s
- … medium
- 32.7 °/s
- … soft
- 15.7 °/s
- Gun elevation
- 20 °
- Gun depression
- 10 °
- Gun traverse range
- 360°
- Terrain resistance
- … hard
- 1.00
- … medium
- 1.10
- … soft
- 2.30
- Hull armor
- 80 / 30 / 20
- Turret armor
- 50 / 30 / 30
- Health
- 630
- Engine health
- 105
- … repaired
- 52
- Track health
- 100
- … repaired
- 75
- … repair time
- 6.86 s
- Ammo rack health
- 150
- … repaired
- 90
- Fuel tank health
- 150
- … repaired
- 50
- Total weight
- 25,070 kg
- Stationary camo
- 12.25 / 4.51%
- Moving camo
- 9.20 / 3.39%
- View range
- 350 m
- Fire chance
- 20%
- Tank cost
- 315,000 cr
360° traverse
Commander
Gunner
Driver
Radio Operator
Loader
Module research












Server performance
Aggregate stats from NA players over the last 30d
Aggregated from 547 tracked NA players · 2,787 battles. Coverage grows as more players are tracked.
Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.
Performance over time
Daily NA 30-day aggregates — how this tank trends as patches and meta shift
Population spread
How NA players actually perform in this tank (30-day window)
Top players
Highest performers in the Pz.Kpfw. III/IV on NA
Video reviews
Curated reviews, replays, and guides from veteran players
10:03replayWOT CONSOLE PS4 / Pz.Kpfw. III/IV / Gameplay
6:03replayPz. III/IV, 3rd Mark Game, 1.7k damage combined (WOT Modern Armor - Battle Tier: VI)
14:50replayPz. III/IV, Ace Tanker, 6 Kills, 2.8k damage combined (WOT Modern Armor - Battle Tier: V)
8:22reviewPz.Kpfw. III/IV Jazz Music 7 Kills 3,1 K Damage World of Tanks
13:58replayPz. III/IV, Ace Tanker, 5 Kills, 2.3k damage combined (WOT Modern Armor - Battle Tier: VI)
26:55reviewPz. III/IV: Rated as good but is it? | World of Tanks
14:43guidePz.Kpfw. III/IV or how to play a medium tank, 9 kills, 3126 dmg, 1687 exp 🔝 World of Tanks ✔️
30:11reviewWorld of Tanks: PZ III/IV Review
Similar tanks
Closest matches by stat profile — pick the ones that fit your playstyle.
Balance changelog
What changed for this tank between game versions
No tracked balance changes
When this tank gets buffed or nerfed in a patch, the change shows up here.





