DOSSIER · UNCLASSIFIED · OPERATIONS
SECTION 10 // ARMOR / VEHICLE PROFILEREF · SARYUDA
Saryuda
IXReward

Saryuda

JapanJapan·Tank DestroyerTank Destroyer·ATSPG universal

Expecting World War II to arrive at the coasts of the Empire, Japan began preparing for coastal defense of Honshu and the other islands of the archipelago. As a result, the task arose of creating a tank destroyer that would be capable of coastal defense and could also stand its ground against any Allied armored vehicles in land battles. As armament, various naval gun options were considered, which had been built but were no longer of use to the Imperial Navy. To increase the rate of fire, it was planned to mount a double-barreled gun system on a spacious welded turret. Additionally, to increase firepower, the vehicle would have been mounted with three machine guns (two bow guns and one rear-facing) and a 20 mm gun with a high fire rate on the turret. However, excessive weight and difficulty to produce led to the project being closed.

Health
1,800
DPM
2,308
View range
380m
Speed
36km/h
Camo
30Poor
Mark of Excellence requirementsCombined dmg + assist · NA · 2026-08-27
3 marks of excellence
3 marks · 95%
3,843
2 marks of excellence
2 marks · 85%
3,093
1 mark of excellence
1 mark · 65%
2,207
A-01 · ARMOR SCHEMA

Armor thicknessMeasured

Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.

Armor
20mm
250mm

Hull

All 19 plates

Turret

All 23 plates
A-02 · SPECIFICATIONS

Specifications

Builds
Grade
Experimental
CrewShared perks
Field mods
Lv 0/7
Weaponry
DPM
2,308
Damage
500
Penetration
265 mm
… at 500m
230 mm
Reload time
13.00 s
Rate of fire
4.62/min
Aim time
2.30 s
Dispersion
0.370 m
… moving
0.220
… tank traverse
0.220
… turret traverse
0.100
… after firing
4.0
Damage vs. modules
171
Caliber
127.0 mm
Shell velocity
950 m/s
Max range
720 m
Ammo capacity
50
Potential damage
25,000
Shell cost
1,222 cr
Mobility
Top speed
36 km/h
Reverse speed
15 km/h
Power/weight
14.82 hp/t
Tank traverse
25.0 °/s
Turret traverse
18.0 °/s
Effective top speed
… hard
36.0 km/h
… medium
36.0 km/h
… soft
29.6 km/h
Effective traverse
… hard
25.0 °/s
… medium
20.8 °/s
… soft
12.5 °/s
Gun elevation
15 °
Gun depression
7 °
Gun traverse range
-90° / 90°
Terrain resistance
… hard
1.00
… medium
1.20
… soft
2.00
Everything Else
Hull armor
230 / 50 / 50
Turret armor
250 / 50 / 50
Health
1,800
Engine health
310
… repaired
155
Track health
240
… repaired
180
… repair time
6.67 s
Ammo rack health
230
… repaired
173
Fuel tank health
200
… repaired
70
Total weight
56,000 kg
Stationary camo
6.70 / 1.34%
Moving camo
4.00 / 0.80%
View range
380 m
Fire chance
20%
Gun Constraints

-90° / 90° traverse

Crew
  • Commander
  • Gunner
  • Driver
  • Radio Operator
  • Loader
  • Loader
A-03 · SERVER PERFORMANCE

Server performance

Aggregate stats from NA players over the last 30d

Avg WN8
1599
Good
Avg WNX
1691
veryGood
Win rate
51.5%
Average
DPG
1839
Frags
1.00
Spots
0.58
Survival
33.7%
Dmg taken
1509
Hit rate
68.2%
Spot assist
260
Track assist
51
Defense
0.28
Avg XP
796

Aggregated from 1,940 tracked NA players · 14,579 battles. Coverage grows as more players are tracked.

MoE thresholds (combined dmg + assist)
65%2,207
85%3,093
95%3,843

Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.

Performance over time

Daily NA 30-day aggregates — how this tank trends as patches and meta shift

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Population spread

How NA players actually perform in this tank (30-day window)

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A-04 · TOP OPERATORS
A-05 · VIDEO INTEL
A-06 · SIMILAR HULLS

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A-07 · CHANGELOG

Balance changelog

What changed for this tank between game versions

No tracked balance changes

When this tank gets buffed or nerfed in a patch, the change shows up here.