
Type 71
A battle tank project of the late 1960s. The vehicle was planned to be a scaled-up counterpart of the STB-1. It was developed with hydropneumatic suspension in mind that would allow to change ground clearance and increase the gun's elevation and depression angles. This was especially important in urban environments. The tank was also supposed to receive improved armor and a large caliber gun.



Armor thicknessMeasured
Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.
Hull
All 21 plates
Turret
All 30 plates
Specifications
- DPM
- 2,804
- Damage
- 430
- Penetration
- 260 mm
- … at 500m
- 240 mm
- Reload time
- 9.20 s
- Rate of fire
- 6.52/min
- Aim time
- 2.00 s
- Dispersion
- 0.220 m
- … moving
- 0.140
- … tank traverse
- 0.140
- … turret traverse
- 0.100
- … after firing
- 4.0
- Damage vs. modules
- 165
- Caliber
- 120.0 mm
- Shell velocity
- 1,050 m/s
- Max range
- 720 m
- Ammo capacity
- 45
- Potential damage
- 19,350
- Shell cost
- 1,140 cr
- Top speed
- 40 km/h
- Reverse speed
- 16 km/h
- Power/weight
- 17.50 hp/t
- Tank traverse
- 30.0 °/s
- Turret traverse
- 35.0 °/s
- Effective top speed
- … hard
- 40.0 km/h
- … medium
- 40.0 km/h
- … soft
- 30.4 km/h
- Effective traverse
- … hard
- 30.0 °/s
- … medium
- 25.4 °/s
- … soft
- 14.3 °/s
- Gun elevation
- 20 °
- Gun depression
- 7 °
- Gun traverse range
- 360°
- Terrain resistance
- … hard
- 1.10
- … medium
- 1.30
- … soft
- 2.30
- Hull armor
- 185 / 70 / 40
- Turret armor
- 300 / 140 / 50
- Health
- 2,200
- Engine health
- 320
- … repaired
- 160
- Track health
- 250
- … repaired
- 190
- … repair time
- 6.86 s
- Ammo rack health
- 260
- … repaired
- 180
- Fuel tank health
- 200
- … repaired
- 70
- Total weight
- 60,000 kg
- Stationary camo
- 3.90 / 0.46%
- Moving camo
- 1.95 / 0.23%
- View range
- 400 m
- Fire chance
- 10%
- Tank cost
- 6,100,000 cr
360° traverse
CommanderLoader
Gunner
Driver
Radio Operator
Server performance
Aggregate stats from NA players over the last 30d
Aggregated from 3,677 tracked NA players · 31,423 battles. Coverage grows as more players are tracked.
Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.
Performance over time
Daily NA 30-day aggregates — how this tank trends as patches and meta shift
Population spread
How NA players actually perform in this tank (30-day window)
Top players
Highest performers in the Type 71 on NA
Video reviews
Curated reviews, replays, and guides from veteran players
14:23replayType 71 Pure Efficiency: 5 Kills & 10,080 Damage | World of Tanks 2.3.1.0
by Wotlytics Media
2:31replayType 71 Pure Efficiency: 5 Kills & 10,080 Damage | World of Tanks 2.3.1.0
by Wotlytics Media
15:04reviewType 71 - The Tier 10 Heavy That Simply Works
25:15reviewSTOP What You're Doing & GRIND This Line! (Type 71 & STK-2)
39:37reviewType 71 Review: Buffed and Better Than Ever!
24:44reviewBuffed Type 71 Shows How Tanks Should be Balanced
17:18reviewThis Accuracy is NUTS on Buffed Type 71 | World of Tanks
27:53reviewType 71 Is Back – And It’s Better Than Ever! | World of Tanks
21:21reviewType 71 Tank Review in World of Tanks
Similar tanks
Closest matches by stat profile — pick the ones that fit your playstyle.
Balance changelog
What changed for this tank between game versions
- 2.2.1Apr 1, 2026
- AP/APCR shell damage400 HP430 HP
- HE shell damage515 HP520 HP
- Reload time8.8 s9.2 s
- Damage per minute2,727 HP/min2,804 HP/min
- Upper glacis plate effective armor297 mm334 mm
- 1.27.1Jan 1, 2025
- Dispersion0.28/0.42 m0.22/0.38 m
- Top forward speed35 km/h40 km/h
- Top reverse speed14 km/h16 km/h
- Fire chance for the Mitsubishi MT 1100 engine0.20.1
- Frontal armor180 mm220 mm (effective)
- Frontal armor120 mm165 mm
- Required vehicle speed to activate Siege mode10 km/h25 km/h





