DOSSIER · UNCLASSIFIED · OPERATIONS
SECTION 10 // ARMOR / VEHICLE PROFILEREF · XM57
XM57
VIIIPremium

XM57

USAUSA·Tank DestroyerTank Destroyer·ATSPG assault

By the mid-1950s, the idea of turret-mounting a partially rotating gun had emerged. The XM57 was developed according to this principle. A special feature was that the crew was located not in the turret, but in a cabin behind it, which meant that the turret's dimensions could be reduced. Loading was fully automated. The gunner would have aimed using cameras in the turret, but a periscopic rotating reticle was also planned for the top of the cabin. The commander's cupola would have been mounted with a remote-controlled AA gun in order to tackle airborne targets. The project existed only in blueprints.

Health
1,300
DPM
1,989
View range
370m
Speed
24km/h
Camo
65Good
Mark of Excellence requirementsCombined dmg + assist · NA · 2026-08-27
3 marks of excellence
3 marks · 95%
3,360
2 marks of excellence
2 marks · 85%
2,739
1 mark of excellence
1 mark · 65%
1,963
A-01 · ARMOR SCHEMA

Armor thicknessMeasured

Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.

Armor
19.1mm
304.8mm

Hull

All 27 plates

Turret

All 23 plates
A-02 · SPECIFICATIONS

Specifications

Builds
Grade
Experimental
CrewShared perks
Field mods
Lv 0/6
Weaponry
DPM
1,989
Damage
630
Penetration
270 mm
… at 500m
254 mm
Reload time
19.00 s
Rate of fire
3.16/min
Aim time
3.00 s
Dispersion
0.430 m
… moving
0.260
… tank traverse
0.260
… turret traverse
0.080
… after firing
4.0
Damage vs. modules
210
Caliber
155.0 mm
Shell velocity
900 m/s
Max range
720 m
Ammo capacity
30
Potential damage
18,900
Shell cost
1,650 cr
Mobility
Top speed
24 km/h
Reverse speed
12 km/h
Power/weight
13.50 hp/t
Tank traverse
22.0 °/s
Turret traverse
22.0 °/s
Effective top speed
… hard
24.0 km/h
… medium
24.0 km/h
… soft
16.9 km/h
Effective traverse
… hard
22.0 °/s
… medium
19.2 °/s
… soft
9.6 °/s
Gun elevation
15 °
Gun depression
7 °
Gun traverse range
-75° / 75°
Terrain resistance
… hard
1.40
… medium
1.60
… soft
3.20
Everything Else
Hull armor
121 / 89 / 38
Turret armor
305 / 102 / 38
Health
1,300
Engine health
285
… repaired
142
Track health
200
… repaired
150
… repair time
6.86 s
Ammo rack health
240
… repaired
160
Fuel tank health
200
… repaired
70
Total weight
60,000 kg
Stationary camo
14.35 / 6.19%
Moving camo
8.60 / 3.71%
View range
370 m
Fire chance
20%
Gun Constraints

-75° / 75° traverse

Crew
  • CommanderRadio Operator
  • Gunner
  • Driver
  • Loader
A-03 · SERVER PERFORMANCE

Server performance

Aggregate stats from NA players over the last 30d

Avg WN8
1494
Good
Avg WNX
1542
good
Win rate
50.7%
Below Average
DPG
1631
Frags
0.96
Spots
0.54
Survival
31.9%
Dmg taken
1108
Hit rate
71.5%
Spot assist
193
Track assist
32
Defense
0.17
Avg XP
803

Aggregated from 5,710 tracked NA players · 68,155 battles. Coverage grows as more players are tracked.

MoE thresholds (combined dmg + assist)
65%1,963
85%2,739
95%3,360

Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.

Performance over time

Daily NA 30-day aggregates — how this tank trends as patches and meta shift

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Population spread

How NA players actually perform in this tank (30-day window)

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A-04 · TOP OPERATORS
A-05 · VIDEO INTEL
A-06 · SIMILAR HULLS

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Closest matches by stat profile — pick the ones that fit your playstyle.

A-07 · CHANGELOG

Balance changelog

What changed for this tank between game versions

No tracked balance changes

When this tank gets buffed or nerfed in a patch, the change shows up here.