DOSSIER · UNCLASSIFIED · OPERATIONS
SECTION 10 // ARMOR / VEHICLE PROFILEREF · STK-2
STK-2
XI

STK-2

JapanJapan·Heavy TankHeavy Tank·HT universal

While the Type 71 was in the design stage, the Japanese military received partial intel from the U.S.A. about the new Soviet T-64. As a result, they decided to build a more powerful vehicle, designated as the STK-2, alongside the development of the Type 71. The hull and turret were reworked, with the hull front especially reinforced, to increase the level of armoring. In addition, a more powerful engine improved the tank's mobility and crossing capacity. However, the vehicle turned out too expensive and never entered mass production.

Health
2,450
DPM
2,907
View range
400m
Speed
40km/h
Camo
21Poor
Mark of Excellence requirementsCombined dmg + assist · NA · 2026-08-25
3 marks of excellence
3 marks · 95%
5,197
2 marks of excellence
2 marks · 85%
4,283
1 mark of excellence
1 mark · 65%
3,095
A-01 · ARMOR SCHEMA

Armor thicknessMeasured

Nominal plate thickness straight from the game client. Click any plate to highlight it on the 3D model and focus the camera on it.

Armor
20mm
350mm

Hull

All 17 plates

Turret

All 31 plates
A-02 · SPECIFICATIONS

Specifications

Builds
Grade
Experimental
CrewShared perks
Experimental upgrades0/23 upgrades
Weaponry
DPM
2,907
Damage
470
Penetration
265 mm
… at 500m
245 mm
Reload time
9.70 s
Rate of fire
6.19/min
Aim time
2.00 s
Dispersion
0.220 m
… moving
0.144
… tank traverse
0.144
… turret traverse
0.100
… after firing
4.0
Damage vs. modules
168
Caliber
137.0 mm
Shell velocity
1,050 m/s
Max range
720 m
Ammo capacity
45
Potential damage
21,150
Shell cost
1,537 cr
Mobility
Top speed
40 km/h
Reverse speed
16 km/h
Power/weight
17.42 hp/t
Tank traverse
30.0 °/s
Turret traverse
35.0 °/s
Effective top speed
… hard
40.0 km/h
… medium
40.0 km/h
… soft
30.3 km/h
Effective traverse
… hard
30.0 °/s
… medium
25.4 °/s
… soft
14.3 °/s
Gun elevation
15 °
Gun depression
8 °
Gun traverse range
360°
Terrain resistance
… hard
1.10
… medium
1.30
… soft
2.30
Everything Else
Hull armor
60 / 80 / 40
Turret armor
280 / 150 / 80
Health
2,450
Engine health
380
… repaired
190
Track health
260
… repaired
195
… repair time
6.67 s
Ammo rack health
270
… repaired
203
Fuel tank health
225
… repaired
90
Total weight
66,000 kg
Stationary camo
5.80 / 1.01%
Moving camo
2.90 / 0.50%
View range
400 m
Fire chance
10%
Tank cost
7,400,000 cr
Gun Constraints

360° traverse

Crew
  • CommanderLoader
  • Gunner
  • Driver
  • Radio Operator
A-03 · SERVER PERFORMANCE

Server performance

Aggregate stats from NA players over the last 30d

Avg WN8
1706
Very Good
Avg WNX
1549
good
Win rate
48.5%
Below Average
DPG
2630
Frags
0.86
Spots
1.09
Survival
29.5%
Dmg taken
2346
Hit rate
80.6%
Spot assist
387
Track assist
75
Defense
0.23
Avg XP
908

Aggregated from 1,555 tracked NA players · 17,292 battles. Coverage grows as more players are tracked.

MoE thresholds (combined dmg + assist)
65%3,095
85%4,283
95%5,197

Reach these combined damage (dealt + assist) values over a rolling window to earn marks of excellence.

Performance over time

Daily NA 30-day aggregates — how this tank trends as patches and meta shift

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Population spread

How NA players actually perform in this tank (30-day window)

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A-04 · TOP OPERATORS
A-05 · VIDEO INTEL
A-06 · SIMILAR HULLS

Similar tanks

Closest matches by stat profile — pick the ones that fit your playstyle.

A-07 · CHANGELOG

Balance changelog

What changed for this tank between game versions

  1. 2.2.1Apr 1, 2026
    • Gun heat per shot50%46%
    • Total gun cooling time33.3 s31.9 s
    • Vehicle durability with fully researched Upgrades2,400 HP2,500 HP
    • Lower glacis plate effective armor216 mm249 mm